Apartment Life Borkiness, or how i ended the world in 1 hour.

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Chain_Reaction:
New bork list I compiled from the BBS. I'm sure most of these are caused by hacks. I'll test them all myself whenever my game decides to land on my door step, till then, anyone got them?

Game crashes when searching for job via computer for unemployed newly made sims only. Seems to be random?
Game resetting skills to 0 on random sims apparently when moving them into apartments. (seems to mostly affect cooking skill... a BBS user reported it as losing the 'cocking skill', I'm still laughing.) - Confirmed.
Roomies when asked to Join Family are still being treated as roomies.
Toy dogs food seems to run out really quick. Seems they copied the hamster and it had the same bug.
Feline familiar seems to be both male and female? The male and female icons overlap each other apparently.
Roomies seem to get all their needs refilled by going to work and never have to sleep or much of anything else thus killing the challenge of keeping them happy. - Confirmed
Flirting while sitting at the new food stand seems to cause the sims to hop out of the seat.
Magus Mutatio spell (turning target into witch) doesn't work.
Apartment door mats start to flash blue when snow is on the ground.
Besides having the annoying losing enthusiasm popups for roomies, it seems to be spawning them for hobbies they aren't even learning in.
You cannot use the spellbook or cauldron again if it not abandoned before curing the witch.
Sims don't seem to be sitting and watching TV for very long before turning it off.
Any mailboxes that had mail in them when AL was installed seems to spit the mail to the corner of the lot. - confirmed but doesn't pose an issue.
Roomies don't pull the murphy bed down themselves and will instead nap on the couch.
Asking a sim to only sit in the helicopter with no other active sims capable of attending to young ones on the lot will say they can't leave the little ones home alone.
Going on a date with a neighbor on the lot causes them to go back inside of their apartment and won't come back out.
Landlords seem to pick up old newspapers and put them down again repeatly rather than throwing them away.
Option to play football gone.
Option to talk about a sims hobby gone.
Option on sim or other sims to take picture gone.
Trained dogs who are trained to not to sit on furniture are doing so.
Dog's won't eat. Cats seem to be fine.
Everytime a Sim returns from a community lot where they've purchased clothing they get a 'great, someone in the house bought clothes but don't own a dresser' message, even when they do. Also buying jewellery is prompting a 'great, someone in the house bought a game, you need a games console to play it on' message. - Confirmed
Asking a neighbor to babysit seems to make them forget they have a toddler of their own to watch (if they do) as they accept it anyway and leave the kid alone with no other adults in the apartment.
Neighbors are obsessed with catching butterflies.
Never see the old townies anymore because the old ones have taken over.
Nanny shows up in the middle of the night when hired at that time.
Sims in your apartment building but not in your household do not count as family friends for promotion purposes.
Dates with the landlord seems to cause him to cause him to just pace inside your apartment and never leave after its over.
The garage doors that came with NL count as another apartment door where as the ones that came with AL do not.
The skunk has no front legs now and doesn't leave the lot?!
Sims randomly get pregnant in the More Romantic than You bed while woohooing. I don't think thats a feature?
Having a witch open a business and sell potions yields the "there are no more of this item left" when trying to restock even if there is several in the sims inventory.
Teens cannot go to college by any method. The action drops out of the queue.
Witches with the want to cast a good spell do not have it fulfilled when a good spell is cast.
Newly born sims don't seem to be aging.
New households don't get the option to Write Restaurant Guide with pleasure aspiration on their computers. - Confirmed
Follow up on the no school bus coming bug: It only affects families you move in to apartments, sims born in the apartments do get the bus. - Confirmed but it's due to the apartments in the bin being borked.
Gypsy no longer leaves genie lamp, she sneaks onto lot but leaves without leaving it.
More Romantic than You bed doesn't use all the default bedding. - Confirmed but believed to be by design
Butler cooks for hungry toddler and if he cannot find empty counters or tables to put newly cooked food, he puts them in common areas. Sims also seem to be setting the tables out in common areas too and aren't suppose to be.
When homework is placed outside of the apartment you can no longer interact with it.
Classic dance causes crush.
Some families in Belladonna Cove aren't discovering their predestined hobbies.
Butler takes toddler off lot when holding it and his shift ends.
Cannot call other playable neighbors.

Edit: Since i've gotten my game, I'm checking into some of these. I've crossed out the ones that aren't valid and obviously caused by newbness.

Hannahspring:
OK, here come my two annoying bugs.

EAxis has made only one good phone for the game (Pets EP) yet, and Apartment Life makes it look stupid (I haven't tried the table version):


And one thing that is rather strange is that the icons/pictures of Sims change every once a while. It's the picture of Sim that changes when you change his/her look in the mirror; in my game it changes randomly without having makeovers done.

Alex:
I honestly think the MRTY bed only has 3 covers by design. The other covers would look weird and clash with the colour of the bed, and I just think it's only meant to have the sleazy zebra print covers.

nainon:
Is the food contest table (or whatever it's called in English) that came in Free Time supposed to be buyable in apartments?

Hecubus:
Quote from: Goggalor on 2008 August 31, 01:19:07

Quote from: nowhereme on 2008 August 30, 12:41:29

I can confirm this. I spent some time last night making a really nice duplex on a foundation that had private backyards and I couldn't change it to an apartment until I removed the doors to the yards. Ugh.


I did some experimenting with this and found some workarounds.
The easiest one requires an invisible fence, the one I tested with is Niol's at MTS2. (First in the download list.)

.... detailed explanation here....



I have a question about this method - doesn't the fence keep the sims inside? I thought about an invisible window or door but rejected it due to movement restrictions. Do you delete the invisible fence once you place the stairs?

The solution I found is to create a small room like you would a garage with house-on-foundation; you get the sloppy walls around the door, but it's not horrible, I suppose.


From the top, of course, it looks like another room. I did put a door from the main floor to the fake porch - in this case I envisioned it as a mudroom. I can see using this method to build conservatories or other 'sunken' rooms.


The result is a real rowhouse sort of back yard, plus a small balcony from the master bedroom (bonus!). Now I just need to replace the Maxis fences with the custom fences I really wanted (I wondered for a while if CC was the issue).


Meanwhile, I hope someone comes up with a real fix to this issue.

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