Apartment Life Borkiness, or how i ended the world in 1 hour.
Alex:
Quote from: SJActress on 2008 August 30, 20:01:32
I'm having tons of errors with the Juice keg. Peoples' hands get stuck in the cup-holding position. I don't know if this is an AL exclusive bug, as I haven't used the juicer in YEARS. :-\
That's pre-AL. I had it the very day before I installed AL. It seems to go away on it's own after a little while though, and it does make for some very amusing pictures.
It seems AL broke curved pools. Well some of them anyway. I tried replacing them and it didn't fix it.
Mandapotpie:
Quote from: Floraflora on 2008 August 30, 13:08:14
Please, you awesome people, tell me not to worry about AL townie-spawning! Because I'm afraid we can see another BV tour guide-spawning catastrophe.
After installing AL, the EP generated tons of new townies, including pre-made families and NPCs, that's OK, new social groups. My second gameplay day resulted 30 new townies (all adults and social group members). My third gameplay day resulted 8 new townies, again all adults and socials. My fourth gameplay day (today) generated 7 new townies, all adults, social groups (it was just a 1-hour gameplay day).
Now I'm so scared that I stop to visit community lots to prevent spawning more and more townies!
I checked this whole thing via Clean Installer, Character's folder of my neighborhood, sorting by date.
I also wonder about that because I was on a community lot when the infallibly good witch showed up. I was socializing with her to get her in my panel when it started to rain. So another infallibly good witch showed up for an hour to cast the stop rain spell since I was keeping the first one busy with macro...socialize.
Why would we need more than 1 NPC good witch spawned. Not to mention the one that showed up on the lot and I was socializing with was different from the one the Cordial sisters knew. Sounds kind of like the tour guide to me though so far not as prevalent.
Quote from: Chisagi on 2008 August 30, 19:39:47
I'm not sure if someone reported this already but:
after my two twin kids(conceived and born AFTER the install of AL) played with some of the playground items they could no longer interact with each other. The only option there was "join" which simply made them walk up to the monkey.. climbing bar thing and play.
I only had CC objects, clothing and hair in the game. No hacks or mods, no insimenator.
I did have the global mod that is needed for modular sofas to work.. and I highly doubt that was the problem.
I had this happen too.Though without the mod sofa and only updated awesome hacks. I couldn't socialize with any sims until they went to bed after playing on the playground.
DigiGekko:
Tempus interuptus (time freezing spell) seems pretty badly MATY-made borked. Isolated a jump bug during frozen time where clicking on a sim jumps them and only allows entertain and primp. Time freezing itself works as it should. This is the DC, so no bvanimchildfix is involved. Spell works fine with no MATY stuff.
Fat D:
Quote from: Havelock on 2008 August 29, 04:58:14
Someone at EAxis got smart and was thinking the OFB international Windows have wrong named Subsets. He/She fixed it and now recolors are broken.
Actually the problem was that they were re-relesed while the door was not, so they independentized it.
I have fixed this, but depending on how much you have played, there might be broken stuff, and there WILL be broken stuff on EAxis-made lots.
jwaas:
Another new thing I'm noticing, now that I'm trying UNI out with AL added on top, is that dormies are constantly entering my playable Sims' bedrooms and sleeping in their beds. I've never had this happen before. I suppose I could just lock the doors, but it still strikes me as odd and phail. I'm running base+UNI+FT+AL at the moment, and there is some tight pants including the InSimenator, but oddly, almost everything else is working OK -- besides cell phones and anything inside an actual apartment.
I have yet even to see a witch in-game, much less try out magic, though....
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