Gameplay: How do YOU keep track of sim lifes?
pieisnice:
I started a legacy that I never finished, and I just limited the number of children to 2, and the better looking one was the one that got to reproduce. The other child just lived with its sibling until it died, watching from the sidelines while the more attractive raised a family and had grandkids and whatnot.
I'm about to marry two sims from families with 5+ kids each. I think I'm just going to kill off everyone except the newlyweds. Tragic fire or something. Much easier than rotating.
Zazazu:
The Oversoul currently endorses electrocution as the punishment method of choice. Playables with low mechanical points will feel the urge to repair broken machinery after misbehaving, while those more gifted may like to stargaze during a lightning storm. Non-playables who dare to touch the newspaper or attempt a trashcan kicking will be chased off-lot and shocked by one of the many sentrybots the founder, Natalee Vitelli, created. Repeated and aggregious offenders might find themselves suddenly in the middle of a corral and smited into oblivion. As always, those who have more children than the pre-ordained limit for their family will be punished in like measure. Also as always, Romance sims are encouraged to keep it in their pants, as cheating on one of the chosen few is a sure way to piss me the Oversoul off.
Iridium:
I don't track most of the sims I play. I just remember what was going on. If I haven't played a family for a while, I might look at their house in neighborhood view, scratch my head a little, and enter the lot anyway. At that point, I usually remember whatever I needed to know. If there's something really important I don't want to risk forgetting, I can note it in the family bio and erase the note when it's no longer relevant.
For the handful of sims I feel like cloning, I take screenshots of their personality spread. I couldn't care less about interests.
I had one Poverty challenge family where the relationships got really tangled. Two half-brothers who were also first cousins at the same time was one of the easier relationships. Heh. So I made a family tree for them. There is one other family I've played for 14 generations. They have a simple family tree too. I used a drawing program; that's how undetailed the family trees are. :\
There's a custom neighborhood still in the planning stage. I've made notes of the names and attributes of the sims I'm going to use to start off that neighborhood Prosperity Challenge-style. Once I get that going, I don't know if I'm going to bother keeping notes on them or not. Probably not, but I won't rule the possibility out.
Zaleth:
Since I have my lap top next to my big computer I use it to keep track via excel using varied spreed sheets that track everything about the individual sim and or its family.
Li'l Brudder:
Hmmm. I think I will have to talk to jfade about reading sim character files.
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