CS Hot Tub - Solved!

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Richief:
Quote from: enrico palazzo on 2008 August 29, 13:06:30

Hot-tubs seem to be self-referencing objects. If you're not familiar with them, you can find a tutorial by echo that explains how to fix them here: http://www.eternal-echo.net/sims/tutorials/self-refs/ .

I've been experimenting with them a bit for my own nefarious purposes, and it seems the key semi-globals you have to import, change, and link are: "4P: Find Next Entrance/Exit Tile" and "4P: Route To Tub."


Thanks for this info, I'll go check. I believe you're right as I didn't imported any semi-globals.

Quote from: enrico palazzo on 2008 August 29, 13:06:30

If you want to see something really scary, read the last page of the novel-length readme included with that MTS2 custom hot tub. :o  Who in their right mind would include a photo and their personal stats with a download? He must be desperate.


 :o Wow! That was quite scary. Yes, he must be desperate!

witch:
*witch downloads unwanted hottub for no particular reason....

He's an Ozzie bloke. Hee. About the same level of spelling and grammar as your average kiwi bloke. The hottub looks nice for a sci-fi district though, Think I'll try it.

Richief:
Quote from: Giggy on 2008 August 29, 13:06:30

Quote from: KLGFCG on 2008 August 28, 09:11:50

Above ground custom hot tubs are borked. I've only ever seen one custom one that worked right... here: http://sumomo.modthesims2.com/showthread.php?t=131324   Maybe you could check out what they did and replicate it for the CS Hot Tub?

There's also the PS hot tub, you could get that checked


Thanks! This two were great examples.

Quote from: enrico palazzo on 2008 August 29, 13:06:30

I've been experimenting with them a bit for my own nefarious purposes, and it seems the key semi-globals you have to import, change, and link are: "4P: Find Next Entrance/Exit Tile" and "4P: Route To Tub."


Thanks a lot! I imported this two BHAVs (plus "Interaction - Get In") and got the tub to work. Check my post here to download the tub.

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