House freezes when I take off pause since FT.
simsfreq:
I recently installed FT and ever since then I can't play one particular household in my hood.
The lot loads fine, and it's paused when I enter and I can move around the house and click on things with no problems, but when I try to take it off pause the whole game freezes. Sometimes it will minimize if I press Ctrl-Alt-Del and I can end it that way but usually I have to switch the computer directly off and I don't like doing that.
It's a large lot (for my game) but I have larger ones which load fine. There are 7 sims on the lot. My other lots all work fine and I can't think of anything different in this lot to the others.
I could just not play them ever again but if I do I'd prefer to delete them because I don't want ageless sims wandering round my hood infecting all the other sims (a lot of them are ill, actually, but I went on another household where someone had the plague and that lot worked fine.)
Any ideas?
Roux:
If it's just that one lot, maybe it's borked. You can try forcing errors on the lot using the debugger (make sure you're not in debug mode and also that all residents are present on the lot and unoccupied) and nuking everything available to nuke. If that doesn't work, I'd just move them out, bulldoze the lot, and put 'em somewhere else.
simsfreq:
Luckily I have a lot debugger on the lot... since I haven't played the family since installing the new EP is it okay to assume they will all be unoccupied, because I think they probably are occupied unless they have been reset as usually happens with a new EP. And if I un-pause to cancel their actions, it freezes.
I don't think anyone is away from the lot, although I did send a teen to uni the last time I played. He doesn't show up in the family portrait though so I would imagine it is safe to assume he isn't considered part of that household.
I suppose I could just move them out and into another house. Annoying though. I wonder what caused it.
cwykes:
Try it anyway - you don't have the option of waiting for ideal conditions. If you hate the results don't save. If you see an interesting error message go by... you could follow that up instead of saving.
jolrei:
Should not matter if they are occupied or not; forcing errors will "jump" them out of any activity that they may have been doing anyway. Forcing errors on "all" will at least let you see (read error messages) whether there is something on the lot that should not be there that may be causing the borkage.
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