the notowniespawn and the nodormiespawn hacks...
Regina:
When I left out the notowniespawn mod I ended up with a different result. My game generated teens, then started in on children. Since I've installed NL it's never left those to last, like it did originally. I don't have Uni, though, so maybe this could be why.
I haven't tried it yet but it looks like the NPC maker in the game will let you turn Townies into Downtownies, so it may be possible to make custom townies using Inge's shrub, then turn those Townies into Downtownies. Like I said, I just haven't tried it to see if that's what it actually does. I also made a few elder Townies and Downtownies. I like my widowed sims to have someone to date and it just doesn't seem right for them to always be dating adult Townies. LOL
Sagana:
Is the NPC maker the same as the dead tree that's supposed to be available as a collection item at the end of the collections? <scuffle> at great risk to my lips, I cannot seem to find that thing, but I did think it was supposed to be able to be accessed without testingcheats enabled. Is that what I'm doing wrong? (If my hubby wasn't hogging the computer, I'd go check for myself, sorry 'bout that.)
ZephyrZodiac:
I used SimPE to delete all the original townies, but I like the Downtown ones, so they've stayed, but are nearly all living in houses and playable now. The NoTownie hack seems to work fine for preventing respawning of kids and teens, the Garth house only has one adult and three kids left in it, and I'm working on them too.
AllenABQ:
Quote from: sagana on 2005 November 03, 02:43:00
Is the NPC maker the same as the dead tree that's supposed to be available as a collection item at the end of the collections? <scuffle> at great risk to my lips, I cannot seem to find that thing, but I did think it was supposed to be able to be accessed without testingcheats enabled. Is that what I'm doing wrong? (If my hubby wasn't hogging the computer, I'd go check for myself, sorry 'bout that.)
Yes, it's the same thing.
People who had it show up in collections were apparently those who had used dizzy's townie maker hack and left the object sitting in a saved lot when upgrading to NL. The hack may have been removed, but the game object it was based on simply replaced the hacked object in the collections folder.
Sagana:
OH, I see. Thank you very much. I couldn't figure out if I was going blind or if my game was broken (sort of similar to the trouble I have buying coffee for other sims.) <deep breath> I feel much better now :)
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