unlinked characters - deletion
Brynne:
Quote from: Posie Flump on 2005 July 25, 17:44:23
I think it would take more than a few hours but here's what you need to do:
To manually remove characters you need to make sure they are not mentioned in any sim's memories. Then remove their sim descriptions (Sim Description under Filetypes in SimPE) and the corresponding character file from the \My Documents\EA Games\The Sims 2\Neighborhoods\N00X\Characters folder. Note X is the number of the neighbourhood.
I was up all night doing that. Literally. It's 2 pm here and I still haven't gone to bed yesterday. And I just found out I may have caused problems in my neighborhood by deleting the cellphone tokens from a few sims in Simpe. Sims 2 is a blast, I tell you!
veilchen:
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Posted by: Brynne
I was up all night doing that. Literally. It's 2 pm here and I still haven't gone to bed yesterday. And I just found out I may have caused problems in my neighborhood by deleting the cellphone tokens from a few sims in Simpe. Sims 2 is a blast, I tell you!
Oh my goodness Brynne. Your coffee machine must be on the brink of a melt-down. I hope that at least your laptop is behaving now.
G.
J. M. Pescado:
Quote from: Liss on 2005 July 25, 17:58:45
So even though there are only a few characters in the neighborhood, the number of characters in the actual folder will cause a problem?
Yes, number of character files is what causes the long-term problems. Slowdowns and outright errors will start to occur with excessive character files in badly written pieces of Maxian code. Some of these issues can be fixed by critical-fix hacks, but more will surely be introduced with each expansion pack, and some issues will probably be unavoidable in cases of massive bloat.
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Also, what about the duplicate copies of the same character? That would thin out the folder a LOT.
Thinning out duplicate entries is not easy to do. You can't just wholesale delete, that screws up fambly tie links and memories, since each of those duplicates is actually referenced. You'd have to relink everything. Manually.
Ancient Sim:
The problem is that each Sim you exported took a memory with them of everyone they'd met in the old neighbourhood. The only people who will have a 'live' memory of that Sim are those who were exported in the same household. What you need to do is remove all the greyed-out copies of these Sims, as although in theory they relate to the same Sim, in practice they don't. You then need to change every memory relating to those 'dead' Sims with the name of the 'live' one, so instead of it saying "Met Unknown" it would say "Met Cassandra Goth" or whoever. Anyone who appears related to a dead Sim who has actually been transported to the new neighbourhood needs to have that relation changed to the 'live' Sim. When all this is done (and it does take a while!) you need to remove all the duplicate character files, leaving only the ones that relate to Sims actually in the neighbourhood. If you want them to remember the Sims who haven't gone to the neighbourhood but are still alive in the old one, you need to leave one copy of their file behind and make sure everyone relates to the same one in their memories - if you don't want them remembered, you need to delete their files and also all memories pertaining to them.
Complicated? A bit!
Liss:
bah i guess i'll just play the neighborhood til it breaks LOL
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