"N001_User307.1"...? WTF?
Insanity Prelude:
Yeah, so I got it into my head to finally start my neighborhood over with clean templates and better face templates... (Well, not a clean Pleasantview template. It's kind of nice having one constant group of townies.) I had taken out the norespawn hacks because I didn't feel like messing around with boolprop. I have the BV patch installed, so the endless-NPCs bug should have been killed, right?
Things are going great at first. Cassandra and Don are on honeymoon (although I plan to screw their relationship up later) in Takemizu Village, got the ninja teleportation on my second try, life is good, right?
Then I start getting weird bugs with the restaurant in the hotel, and with Don freezing up when I order him to go eat the leftovers from when they had room service. Weird, but I move on to another hotel.
Here's where things have me wondering if I somehow borked the game already. At the new one, I start noticing more townies (vacationies?) who weren't at the last couple lots. Okay, maybe they spawned to start with and I hadn't seen them. I notice the game sort of pausing up for a couple seconds every now and then- weird, it wasn't doing that before... I finally get suspicious and check out the N001 Characters folder to see just how many townies it's spawned. Somehow, I'd jumped from 102 sims (at least that ACR gave tokens to), to 309. Weirder- here and there, there's a 1 KB character file named normally, and one right next to it that's the same number plus .1 (see subject), and normally sized.
I've hardly even done anything yet!
(As for hack conflicts- there's a couple that were addressed in the respective hacks' RTFMs as safe. Also, for some reason asprechargetweak now conflicts with the kitten killer- weird, they always played nice before. I don't remember that one coming up on the list before.)
Emma:
Probably nothing to do with your problem, but this is why I stopped playing the megahood. When Don and Cassandra were on honeymoon the game crashed when Don went to eat food. Cass was pregnant at the time and had already scarfed down 2 plates of Baked Alaska. I am pretty sure they were in a Takemizu hotel too.
Lord Darcy:
Quote from: Insanity Prelude on 2008 July 14, 06:23:31
At the new one, I start noticing more townies (vacationies?) who weren't at the last couple lots.
The game starts to spawn hotel guests the moment you check in. Like dorms, it will spawn the same number of tourists (or tourist families, I'm not sure) as the number of vacant hotel rooms. So if the new hotel is bigger than the last one, the game will spawn some more to fill up the rooms.
Quote from: Insanity Prelude on 2008 July 14, 06:23:31
I notice the game sort of pausing up for a couple seconds every now and then- weird, it wasn't doing that before...
It's normal, the game freezes whenever a new NPC/townie is spawned.
Quote from: Insanity Prelude on 2008 July 14, 06:23:31
I finally get suspicious and check out the N001 Characters folder to see just how many townies it's spawned. Somehow, I'd jumped from 102 sims (at least that ACR gave tokens to), to 309. Weirder- here and there, there's a 1 KB character file named normally, and one right next to it that's the same number plus .1 (see subject), and normally sized.
It is a known issue with some NPCs like nannies or servers, especially when you have changed their appearance.
Pescado recommends this:
Quote from: J. M. Pescado on 2007 September 30, 08:19:16
If you see files of that form, delete the smaller of the offending ones and remove the .1 from the filename if it was the larger one.
adelegarland:
This whole discussion prompted me to check my own folders and found several .bak files of users. Is that normal, is that ok?
Zazazu:
Have you been editing things in SimPE? If so, yes, perfectly normal. You can change options in SimPE not to create those backup files.
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