Issue with Default Easel Paintings Replacements

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Aggie:
Thanks Gwill. :) Do I need to redo these paintings to have the graphics improve?

Zazazu:
Definitely pick DXT-5 when you are importing the new textures. Also, the stretch is approximately 2.5 times on the width, nada on height. I can't recall the actual dimensions of the in-game picture since it's been so long that I fiddled with them, but you should be able to just extract a texture from one of the canvases and divide the width by 2.5 to get the right size.

Aggie:
Okay, I'm a little confused here. Which width would I have to divide by 2.5? The original easels? What I did was download the default replacement pictures from that link above, but the dimensions I am given when I look at it is 256x256. How would I go about finding the dimensions of the original easel paintings?

Zazazu:
256x256 is the texture image size. However, the image is squinched when displayed by the game, so 256x256 becomes 102.4x256 (100x256 should be close enough). So do your painting in a 100x256 image. Then stretch canvas to 256x256 and stretch the image horizontally to the edges. It should then paint at the right proportions in the game.

J. M. Pescado:
If you use raw32 instead, you won't have any quality loss.

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