MASSIVE SECURITY HAZARD in Spore!
nil:
that sounds there's been a lot of funs as EAxis turned into manipulating every aspect of sharing... cool... I'm waiting to see people start to share funwares through their secure system... :D
Anyway, the addiction of the customers by means of their imaginations and/or the success or charisma of the product VS the complains and disappoinment and frustration of the customers.
If the latter becomes strong enough statistically, most people quit and the sale line will be enervated. Penalty back on the company administration.
If the former remains stronger, the company administration can get around it with ease for sale boom remains regardless of further poor quality and unpleasing acts.
This trading rule is pretty obvious and simple. Can the crowd just learn to control themselves instead of getting hooked up to be a slave? Let's see. :D
J. M. Pescado:
There is another way.
Viva Los Gatos!
Drakron:
Quote from: DamianaSkye on 2008 July 20, 20:13:04
.... And some may argue that the Sony BMG DRM and Sony DADC SecuROM are not the same, but the similarities are striking and frightening.
...
That is because THEY ARE NOT THE SAME DUMBASS.
Sony BMG used Extended Copy Protection, that is from First 4 Internet/Fortium Technologies Ltd and MediaMax CD-3 that is from SunnComm International Inc as SecuROM is a Sony product.
And I am not even going to the FUNCTIONS of each..
Drakron:
Sony BMG is a major record label, one of the "Big Four" ... in the DRM case they are as guilty as EA since they used 3rd party software.
Of course we are talking about music CDs in that case, as someone said in Wikipedia talk page about that case
"The underlying problem is that CD standards were created before people had computers or the internet and do not cater for copy protection, and existing stand-alone players are not capable of being modified to facilitate changed CD standards. Consequently, all attempts to prevent copying CD's on pc's have to involve either (a) contriving a CD which will play on a standalone player, but is malformed in such a way as a pc cannot play it, or (b) making a CD with software on it as well as the music contect, where the software interferes with the use of the computer.
The problem with (a) is that increasingly, computer type cd drives are being used in stand-alone players and you end up with CD's that won't play in some players (eg some car CD players), and with (b) is that interfering with how the user has proper access to their computer also interferes with computer security."
SecuROM is a different matter ...
First its not a Rootkit, its gives a false positive because it adds null byte registry entry that raises the suspicious flag but its not one (at least nobody is saying that it is (besides idiots).
But that is not real issue with SecuROM, the issue is how EA decided to use some optional checks ... like the every 10 day online validation and the only 3 activations that were in Mass Effect (Bioshock also had the 3 activations but it seems Take2 at least knows what the hell they are doing).
The only similarity is they run as a program but SecuROM runs as ring 3 (least privilaged) as XCP runs as ring 0 (Kernel, meaning the most privileged).
Look I am FINE with roasting their asses but at least I am to be sure of why I am roasting their asses ... I know some people reported awful things with SecuROM as destroying their computers and all that but I am by nature suspicious, especially when there is a convenient target and that is what SecuROM became with BioShock.
I am not part of Sony fanclub, I am PAL and so I have been screwed over by Sony too many times to have any love for then but in this case, I am assured the blame lies with EA (after all, they were the ones that created the stupidity that Pescado found).
edalbformat:
"Better Locks make Better Burglars"
It is really ridiculous when companies lose most of their time inventing better ways to protect their products. In games case, they are becoming everytime cheaper, for no other reason than that Data products (the whole Electronics business in general) are branches where things develop faster than one can register in the account books and normally become obsolete before reaching the market. The companies that are more worried about losing income are exactly the ones that are alone in market and have power to threaten the concurrence with psycho terror. In the case of TS for example, when I first bought TS1 I had to pay about 100 USdollars per unit (and I have 23 legal copies of the crap). TS2 is being sold for the half of the price (at present exchange that is much lower). Stuff packs are very low priced (though they are not worth more than this too). I would not dirty my name for so low amount and have never used piracy. The case is that the situation makes the criminal and I would probably also look for piracy if too many hamperances are made for my access.
I hate to be dealt as a criminal in spite of all my concious and wish to be "on the right side of the road". The practical result is that "if I'm judged as a criminal before I really become one, then we are on the same holed boat and we can join the devil if we cannot fight him.
The consumer is the most important part of deal, but most of the time it is classified just as the useful "idiot". No wonder. Most of the consumers don't care to be more than the useful idiot.
And I do not believe that so big weapons are necessary against the normal user. Just as test, I've been teasing most of the active users that are involved in modding and none of them seems to be capable to take actions against the power. To say the truth, the majority of the users don't know how to make more than some recolors or some very simple modifications.
Who are really the big dangerous ones? To spread something you need, first MONEY, second ACCESS to sophisticated equipment and programs.
None of us have none of both.
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