The new version of Securom demonstrates just how borked it is (Mass Effect)

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X-Phile:
Quote from: ShortyBoo on 2008 June 17, 13:32:43

He doesn't blame EA totally, just the specific people who program TS2. I've tried to tell him he's wrong and that all EA games will have that program, but he doesn't believe me. And the funny thing is, he's the one who's really good with computers. He built my PC from scratch (I bought all the parts, but it was much cheaper than buying a new PC) as well as his and he's the one who installs any upgrades I get for my computer. He's always comparing TS2 to Guild Wars (he plays it all the time) and pointing out how the game had very little bugs when it came out and if a bug is found, it's fixed within a day. He sees the huge amount of bugs in TS2 and how long they take to fix them, and because of that, he thinks the Sims team is just really, really bad at programming. But I think since the games are completely different, you can't really compare them.


Just 2 videos about Securom: ::)
http://www.youtube.com/watch?v=nLbIKahzN_E
http://www.youtube.com/watch?v=j-uulRB1OmY
Search youTube and you'll find more. And google.

Lorelei:
Quote from: raattgift on 2008 June 17, 15:37:42

You could always suggest he check out the wikipedia article on SecuROM.


Not bad advice, raattgift.

morriganrant:
Guild wars is in no way comparable to Sims 2. I play both on occasion. Guild wars is an MMO, most MMOs catch and fix bugs rather quickly, even WoW and EQ2. The main differance that I really see, is that an MMO with bugs causes more outcry then a personal game and requires attention very quickly, or else your fan base may just move on to another MMO and pass on the word. During game play you can submit bug reports and it logs exactly where you were, thus the MMOs receive more specific and detailed info on what to look for. To top it off. GuildWars was in beta for months. My ex was in on the beta. We know that EA is too crap to have bothered beta testing. That gypsy bug was something that should have never sneaked through, and how could they have beta tested for months when there is very little time between release?

Azaya:
Also, having been a long-time player of Guild Wars, I can say that there's a few bugs that have slipped through the cracks and not been fixed at all, or have taken months to be fixed. Some of them are beneficial, and people exploit them, but some are genuinely irritating and have been pointed out to the company, and still have not been fixed.

Lord Darcy:
The Sims franchise seriously suffers from the lack of competition. Sims is almost its own genre per se, with virtually no competitors in the market. So EAxis can afford to be easy and lazy, unlike MMO developers who face fierce competition.

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