Try to fix a changing table
Lion:
lol, it's a TSR item too. I attached its original mesh, and my fix using the modelname when cloning. Thank you very much.
Lord Darcy:
OK, attached the new working clone. This time I didn't extract/add SHPE and CRES. CRES does not really need to be updated unless new blocks are added by new EPs, like tubs (dog bath) or bars (eating surface). I manually edited Parts tabs in both SHPEs to match the original. Removed useless subsets from Parts tabs of SHPEs. Unused duplicate shadow texture was removed. (I hate redundant texture files.)
I'm not sure if this table was indeed the culprit, as I had no problem whatsoever with the original version in my game. I can get bottles for toddlers (Maxis fridges), change diapers (Maxis and custom changing tables), etc. I looked into the changing table. All resources are in 0xFFFFFFFF group, so they cannot affect anything but the object itself.
Are you sure that toddlers were awake when you tested the original version? Some toddler-related functions like Get Bottles/Changing Diapers disappear when toddlers are sleeping. Or there might be another hack causing the conflict.
ETA: I looked into your clone. The modelnames do NOT match.
Original: mira.marelle.commode.01-12-07.mesh
Yours: mira.marelle.commode.01-12-07.mesh-[68c58af4-5da4-4307-9420-1c47d7d15624]
No wonder you got "No Pic" icon, the TGIs were all screwed.
When you're making a clone, you have to replace the entire ModelName in the Scenegraph rename wizard, and click update once.
Lion:
Quote from: Lord Darcy on 2008 May 31, 14:59:12
I'm not sure if this table was indeed the culprit, as I had no problem whatsoever with the original version in my game. I can get bottles for toddlers (Maxis fridges), change diapers (Maxis and custom changing tables), etc. I looked into the changing table. All resources are in 0xFFFFFFFF group, so they cannot affect anything but the object itself.
Are you sure that toddlers were awake when you tested the original version? Some toddler-related functions like Get Bottles/Changing Diapers disappear when toddlers are sleeping. Or there might be another hack causing the conflict.
I'm pretty sure the toddlers were up and about, and I just dragged their bladder down so that there was a diaper to be changed. They did not even need to go to sleep when I tested. I max motives and then drag down hunger or bladder for testing. They even "ask for diaper change" and the adult nodded but nothing then happened. When I removed this changing table (and its whole suite of nursery), everything worked. Once I cloned the changing table, but only extracted/replaced TXTR, the changing table was just Maxis one with new, wierd textures that I can recognize its the CC's textures. All the missing options were back. What's interesting is only the Maxis fridges were affected. The unique ones I/you made were not affected. ::)
Quote
ETA: I looked into your clone. The modelnames do NOT match.
Original: mira.marelle.commode.01-12-07.mesh
Yours: mira.marelle.commode.01-12-07.mesh-[68c58af4-5da4-4307-9420-1c47d7d15624]
No wonder you got "No Pic" icon, the TGIs were all screwed.
When you're making a clone, you have to replace the entire ModelName in the Scenegraph rename wizard, and click update once.
How do you find the CC's model name? I couldn't in its SimPE, so I cloned it and find its model name at the
Scenegraph rename wizard. That one with a long string of numbers was what I found.
Lord Darcy:
Quote from: Lion on 2008 May 31, 21:21:35
Quote
ETA: I looked into your clone. The modelnames do NOT match.
Original: mira.marelle.commode.01-12-07.mesh
Yours: mira.marelle.commode.01-12-07.mesh-[68c58af4-5da4-4307-9420-1c47d7d15624]
No wonder you got "No Pic" icon, the TGIs were all screwed.
When you're making a clone, you have to replace the entire ModelName in the Scenegraph rename wizard, and click update once.
How do you find the CC's model name? I couldn't in its SimPE, so I cloned it and find its model name at the
Scenegraph rename wizard. That one with a long string of numbers was what I found.
Select Fix Integrity on your CC. You can get ModelName of CC from Scenegraph rename Wizard window. Close the box without fixing integrity.
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