Hair Mesh Fixes?
Orikes:
My main complaint with cc red is that it's too hard to find any consistency. Red's especially the worst. Occasionally, if want to change a hair style, it can be a pain to try and find a style in a color that actually matches the previous style. Blond can be bad too, but usually isn't quite as bad.
I think Miranda's (my avatar) hair is a Rissa recolor. :)
Gwill:
I think many Asian creators have difficulties imagining what real red hair looks like. It can be even harder to tell exactly where dark blond turns into light brown, or reddish brown becomes brownish red.
Roughly 80% of the worlds population has black hair; that's hard to remember for Europeans and North Americans.
The established creators all seem to be learning. Both Rose and Peggy have moved away from the bright yellow blonds, and Flora's shades have reached a point where anyone should be able to find at least one shade they approve of in each bin.
Meshing has also been getting better, but Peggy really does not seem to care about gaps. I don't believe Peggy actually plays the game, she probably just make sure she can get it to look good in the screenshots.
J. M. Pescado:
The easy solution being to just go with EAxis match, really. At least then the game has a consistent style to it.
Gwill:
EAxis red hair is nothing like the red hair on people I know.
witch:
Ditto for the blonde.
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