Skin Problem.. HELP!

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notveryawesome:
I think you're right, Sagana. I had totally forgotten about that. The only time I had a weird skin like the OP has reported, it was due to a custom skintone that wasn't Uni-compatible, and I'd placed it on a YA sim. In that case, I don't know what the OP's problem could be, except for a corrupted game-file, as somebody else has you suggested. *headdesk*

xoferew:
Quote from: Sagana on 2008 May 26, 19:57:07

And I thought you only got numbers if a Maxis mesh was corrupt (like need to replace it from the disks)?


My numbers problem was fixed by removing a default skin I hadn't meant to dl in the first place, meaning I had the downloaded default plus the maxis default in at the same time.  No replacing anything from disks.  That was just my experience, however.  I'm sure other people have discovered many other ways to screw up their skins.

I would suggest if someone has discovered an alarming problem five minutes ago they should at least pretend they noticed it hours ago and have been diligently searching to no avail.  Then I would believe them and be sympathetic, because I sure couldn't find anything on "number skins" when I had my problem.  I basically shrugged and kept playing because it was only happening to my townies and npcs, and they're blechy looking anyway.   If it had been my pretty boys, I would have indeed been freaking out.  In a dignified, adult manner.  ^_^

Sagana:
I guess with two meshes for the same texture, the game didn't know which to display so it gave you what it does if the Maxis texture is corrupt?

There's actually quite a few threads about numbers but they tend to be called things like "this doesn't look right" and "black and white dots" and other such terrible search terms. My game crashes a lot (my computer is crap) so I get corrupt game files a fair amount even, or maybe especially, if I set them to be read-only as they try to write to them or something, I dunno. Anyway there's 2 threads in "I broke it" with numbered trees now. Strange-looking.

The black and gray stuff in the pic though, that's not numbers. Looks to me like the hair file is a corrupt game file and maybe the skin tones are something else?

J. M. Pescado:
Custom skins are Evil. Two meshes for one texture wouldn't do anything, though. Many textures can, and should, be mapped to multiple meshes, such as outfits between teen/adult. Also, didn't you Soup?

Sagana:
Yeah, they are... but such attractive evil. Ya'll have something in common there.

Oh, good point about the two meshes... but then what would make the 'missing/corrupt texture numbers' show up and then go away if you removed a custom skintone?

Nope, didn't. Did you?

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