Sim Strategy Discussion
pixiejuice:
Quote from: Roux on 2008 June 05, 14:38:49
What I am thinking about right now is to have different random event lists for each life stage (each would have a combo of positive and negative events), and then an age-sorted list of playables. Then have the randomizer roll events for each life stage, such as 1 child, 1 teen, 1 YA, 2 adult, and 1 elder. As sims age up, their names get shuffled to the next life stage in the text file and then removed when they die. I don't have your strict method of playing 2-day rounds, so I maybe I'll just roll it once/season.
That's a great idea! I don't think I have many events that apply to the younger life stages. I'll have to think of some more. If you have any in mind, I'd love to hear them.
I never thought about putting their names in the random file. I just roll a random number between 1 and 80, and since I already have a list of them in order by age, I just count. And then if the Sim chosen doesn't make sense for the event, I reroll. Hmmm, both ways seem equally complicated :)
Avalikia:
Quote from: darcee on 2008 June 05, 17:32:44
If you have any in mind, I'd love to hear them.
Hmm, off the top of my head:
Skip school and/or homework
Get very-own pet
Shiny new useless toy
Death
Victim of sibling rivalry (especially if damage to toys is involved)
Social Worker: 'nuff said
Grounded: No TV, no friends, etc.
1 day running on freewill
Party for no reason
A trip to a kid-friendly community lot (i.e. the park)
Death of beloved pet
Personally I plan to add random events to my list once my neighborhood gets big enough, but they'll be events affecting an entire household instead of an individual.
Lion:
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Kids pay a ton of money if they want to go to college. They can take out student loans if they can't afford it.
How much is your college tuition? I set $200/day for private gradeschool, $300 for private high school, $500/day for community college, and $7500 total for a university.
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Then there are rules like, any time someone is in a bad mood, they MUST argue with the person closest to them, be it parent, spouse, sibling. It really should be built into the game that you fight with your spouse when you're in a bad mood. I mean, hello, that's what spouses do!
Actually in my game lately, I was surprised to see sims in very low asp. would provoke (poke, slap, fight) another sim, even BFF and 100/100 relationship. It might be thefightclub. I wonder what it would be like with moarfight in. I also have Squinge's fight anyone anytime. It is good for FT. I haven't really needed to use it yet, but it's nice to have it in. You can provoke in all 4 ways any time you want.
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I have them meditate at home to make up for the time they spent at the biz...so let's say they have a bakery open from 10am to 6pm. They leave right before 10am, come back technically at 10am again, but I shove them out of sight meditating until 6pm.
Zazazu, you can use Crammyboy's community time project. They came back from a community lot the time they actually went home. It's working well for FT.
pixiejuice:
Quote from: Avalikia on 2008 June 06, 06:43:25
Hmm, off the top of my head:
Skip school and/or homework
Get very-own pet
Shiny new useless toy
Death
Victim of sibling rivalry (especially if damage to toys is involved)
Social Worker: 'nuff said
Grounded: No TV, no friends, etc.
1 day running on freewill
Party for no reason
A trip to a kid-friendly community lot (i.e. the park)
Death of beloved pet
Good ideas! I'll be stealing a couple of those :)
Quote from: Lion on 2008 June 06, 12:35:01
How much is your college tuition? I set $200/day for private gradeschool, $300 for private high school, $500/day for community college, and $7500 total for a university.
About the same as yours. They pay $1000 a semester, for a total of $8000 if they complete their degree. They also pay rent in the student housing which ranges from $200-$1000 a semester depending on which dorm they want to live in. I don't have any kind of community college set up, but my uni is in my downtown, so anyone can go there to study.
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Actually in my game lately, I was surprised to see sims in very low asp. would provoke (poke, slap, fight) another sim, even BFF and 100/100 relationship. It might be thefightclub. I wonder what it would be like with moarfight in. I also have Squinge's fight anyone anytime. It is good for FT. I haven't really needed to use it yet, but it's nice to have it in. You can provoke in all 4 ways any time you want.
I have Squinge's fight anytime too. Love that one! I would love to see some fighting between sims in 100/100 relationships. There's just too many happy families going on in my hood. After all these years, I still have yet to have a teenager run away from home because I've never been able to get the relationships down that low without just completely arranging it myself.
Ha, there's a new random event for us - teenager runs away from home! :)
Roux:
Quote from: darcee on 2008 June 06, 12:52:12
Quote from: Avalikia on 2008 June 06, 06:43:25
Hmm, off the top of my head:
Skip school and/or homework
Get very-own pet
Shiny new useless toy
Death
Victim of sibling rivalry (especially if damage to toys is involved)
Social Worker: 'nuff said
Grounded: No TV, no friends, etc.
1 day running on freewill
Party for no reason
A trip to a kid-friendly community lot (i.e. the park)
Death of beloved pet
Good ideas! I'll be stealing a couple of those :)
Ditto. Except, I can't stomach the random death of a child. I am a stupid F. Some other ideas:
Make new friend
Turn on a friend and make him/her an enemy (Yesterday we were BFFs, today we are enemies. AKA, I hate you now!)
Fight with a family member
Satisfy 3 fears in 24 sim hours (even/especially if they are all 'death of family member' fears)
I'll be working on this over the weekend. It may end up being more complicated than I was hoping, but I'll just have to see how it goes.
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