Random Things Seen in BV

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talysman:
I recently installed BV, and I've had a couple odd occurrences. Not sure yet if they're one-time glitches, new features, or a sign of bad things. But I found them mildly amusing.

The least suspicious or amusing, but somewhat annoying: children/teens bringing friends home from school can now draw from the tourist pool as well. I noticed a couple new kids showing up who didn't look familiar (they weren't Marsha, Chloe, Orlando, or Ricky.) I thought nothing of it, until I tried to call them, and noticed the option to invite over for three days. Similar thing happens with the gypsy matchmaker: she keeps hooking my sims up with masseuses from the vacation hoods.

Speaking of the gypsy, I noticed her do something weird. One of my sims was partying downtown with his date at a karaoke bar. The gypsy walks onto the lot... and rings the doorbell. Hunh? I had the sim greet her to see if she was there for a special reason, but no; she just showed up in case he wanted anything. Does she always ring the doorbell on commercial lots? For that matter, why didn't she ring the doorbell when she visited the same sim at home?

Here's something that may be a new feature: you can get a child townie to show up at any hour of the night, even if they aren't friends, by crank calling them. They don't turn tail and run immediately because it's past curfew, either. They follow ordinary visitor rules, leaving when one of their needs drops too low. This is probably because EAxis didn't think through the crank call code very carefully. If a sim crank calls an adult, the adult shows up, bursts into the house, and yells at a random member of the house. Children can't yell at another sim, normally, so they just show up on the lot and stand around, waiting to be greeted. I've been exploiting this to experiment with turning children into family enemies.

Now, for the really weird one: I wanted one teen to attempt to play with a recently-met visitor (and be rejected: I was aiming to fulfill a fear, not a want.) No play options were available yet, but another teen had the "influence to play with..." option, so I used that on the first teen. That teen then decided to tell the far-eastern tale. That would be weird all by itself, but this teen hasn't been on a vacation, hasn't heard the far-eastern tale, and doesn't have the scroll (only thing in inventory is the potion they get when they age from child to teen.) I know a lot of the vacation behaviors are aggressively viral, but this is just going too far.

jolrei:
Get antivacationactions.package from the Awesome director's cut.  This should stop the viral spread of vacation actions, like the far-eastern tale (until someone in the 'hood actually has a scroll and starts spreading the story around).

If your sim knows another sim who has been on vacation and heard the tale, that may be why he is able to tell it.

talysman:
Nope. As I said, the sim has not heard the tale. In fact, I had just sent another couple on a far-eastern vacation and only one of them got the scroll, so I tested whether the tale was available after hearing the legend from another sim, and it doesn't seem to be. So it *shouldn't* be viral, and this teen should not have been able to tell the tale at all. It's not the viral behaviors that I'm worried about, but sims being able to do actions that aren't supposed to be viral.

seelindarun:
I don't think this is necessarily a sign of borkage, at least not more than the usual EAxian amount.  Sims under influence have access to interactions normally restricted to them, like high-rel socials.  They've always been able to do this since Uni, as long as the influence suggestion was accepted.  In one of my 'hoods I developed a greek house where the members would exclusively influence outrageous flirt or irritate interactions among their visitors.  :D  It's random whether a sim under influence chooses an interaction normally available to him or not.

It's interesting that the vacation actions are also available this way.

As for the crank calls, in my game only very mean sims can send crank calls.  This isn't a new interaction, and my nicer sims in BV still don't have it as an option.  I don't know why you can only call children.  SimPescado in my 'hood can crank call anyone he knows.  They come over at any time of day or night, and stay until he orders them to leave.  He does it whenever he needs some social in the middle of the night.  :D

talysman:
No, I wasn't saying I could only call children. I was saying that crank calls appear to be an easy way around the curfew restrictions on children. The sim I was using is mean (no mystery there) and has crank called adults, too. I'm just focusing on crank calling children right now.

I was aware that Influence allows access to normally-accessible actions. That's why I tried it: Play was inaccessible, so I had another sim influence the first to play with the target. What's weird is that the far-eastern tale should have been impossible, not just inaccessible, and it shouldn't be a play interaction, anyways. It's just weird.

Another odd thing I've seen: I recall Hang Out as being restricted to teens/YAs before, although adults could join a hang-out session in progress. Now, adults can autonomously hang out with each other. Strange. Not b0rkage, since it appears in the pie menu. But why did they change that?

I wonder if elders can hang out?

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