Questions: Stock market, and employee work friend
leaths:
Quote from: jsalemi on 2008 May 14, 03:44:12
Actually, it just occurred to me tonight that I haven't seen a sim bring a friend home from work since I installed FT. I have Ste's dialog thing in the game (the work version of TJ's 'bring friend from school' thing), and it worked fine up to FT, and Ste cleared it as ok for FT. No conflicts with anything else, as far as HCDU is concerned.
But maybe I'll take it out before I play next time and see if that's causing it.
I haven't had a sim bring home a friend from work in a long time either. I've even "won" a couple of hobby chance cards where the result is that a hobby friend is supposed to come home and they still don't show. I don't have Ste's dialog hack, so it's a good chance that's not your problem. I'm sure it's one of my many hacks that causing it, but I haven't cared enough to go through the trouble of a check. I'm wondering if it could be the visitor controller though, because I feel like it didn't start with installing FT, but sometime afterwards and that's the only completely new mod I've added in.
jsalemi:
Nah, the visitor controller is really only active if you spawn the controller and make some settings. By default, it only bans the annoying NPCs, like the gypsy. I've had the VC in my game since forever, and it never interfered with bringing friends home. Must be a bug/quirk in FT.
TJ has a fix for the 'bring home hobby friend' thing over on simbology that make cure that problem for you.
leaths:
Well, bother. I saw TJ's hobbyfriend mod, but I thought it was trying to fix sims bringing home the same friend every day. Since that's not my problem, I didn't put it in. I was just hoping it was the VC because I really hate to go through the trouble of a binary search. Especially since, right now, it's almost like a feature instead of a bug. My sims have enough friends.
Lion:
Good to know they do. Now, how to get them bring some home.
I don't have Ste's Carpool Bring Friend Dialog either. I do have visitor controller and 'bring home hobby friend'. I also have two custom careers (happily unemployed and self-employed). Wonder if they affect this.
Now I'm looking at Ste's Carpool Bring Friend Dialog thread, maybe it is nofraternization? What does it do anyway? It's only packed in the DC, and not downloadable separately in the directory, so it does not have rtfm. I'll take it out to see.
[edited] ok, Pescado actually explained what nofrat does. How is the within 2 levels applied to employee career track, which only has two levels, non-manager and manager. So it should not prevent. I'll take it out anyway to see.
Zazazu:
I have TJ's school friend hack but not Ste's work version. I don't get that many friends brought home. A few, but honestly until I had Penelope (senator) marry in, I'd had perhaps two work friends come home in three generations and 23 sims (approx 12 working in careers). Penelope now comes home with Oscar, the mayor, almost daily.
School buddies, though...that's a daily occurence. Always the cousins, and almost every child brings a friend home, almost every day. I also have extremely increased walk-ins since Freetime (they almost always come in twos now). That and the school buddy increase mean that my huge extended family is still pretty tight. I'm not complaining...the 'hood's kind of in a drama lull right now so it works for me to have everyone getting along.
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