So what the hell are the benefits of being in The Zone anyway?
jsalemi:
Quote from: buddha pest on 2008 May 13, 22:57:11
I hate that going jogging drains energy so much though. Shouldn't the extra adrenaline and endorphins actually give them a bit of a boost?
The FT patch that was out for a bit and since withdrawn (due to EAxis idiot coders) fixed that bug. It's not just jogging -- playing soccer or basketball would drain them to the brink too. If you haven't had any sims make custom clothing, you can use the patch -- there's links to it in various threads here. A quick search should turn one of those threads up in the last 30 days.
buddha pest:
Quote from: jsalemi on 2008 May 14, 03:52:50
Quote from: buddha pest on 2008 May 13, 22:57:11
I hate that going jogging drains energy so much though. Shouldn't the extra adrenaline and endorphins actually give them a bit of a boost?
The FT patch that was out for a bit and since withdrawn (due to EAxis idiot coders) fixed that bug. It's not just jogging -- playing soccer or basketball would drain them to the brink too. If you haven't had any sims make custom clothing, you can use the patch -- there's links to it in various threads here. A quick search should turn one of those threads up in the last 30 days.
Yeah, I made custom clothes pretty early on. ::)
I know that I can extract a clean skins.package from the cd and all, but I didn't know jogging was fixed along with the other sports activities. Good to know.
doren:
Quote from: buddha pest on 2008 May 13, 22:57:11
And a funny thing about those less-motive-decay things is...they often seem to do jack shit.
And I wonder if that's due to a lot of the new hobby activities draining energy and such like all get out. A lot of them also drain hygiene like hell, but at least that makes sense. Pottery and working on cars are dirty business.
I hate that going jogging drains energy so much though. Shouldn't the extra adrenaline and endorphins actually give them a bit of a boost?
At least popularity, pleasure and romance sims get useful motive-decay bonuses. The benefits for family sims on the other hand are of so little value to me that I don't see why I should bother with benefit points for them. Before they get to the - interesting - energy motive benefit they have to reduce fun and social needs (which for several reasons I see as a disadvantage). Fun and social is NOT what a pregnant sim is lacking, why couldn't they get a hunger/energy benefit? Plead with social worker? - I've seen the social worker once soon after I started playing sims 2 and I didn't save then. More twins? - How original, not that there are a zillion ways to get twins already (and who wants twins all the time anyway?).
I think I will adopt my own benefit system and change them accordingly with SimEnhancer because I do see the difference, especially in winter when energy and hygiene drops incredibly fast. I am also beginning to wonder whether I should install the patch, didn't someone make it available here somewhere?
J. M. Pescado:
Quote from: doren on 2008 May 14, 12:48:35
I think I will adopt my own benefit system and change them accordingly with SimEnhancer because I do see the difference, especially in winter when energy and hygiene drops incredibly fast.
USDA Grade A BS. Energy decay in winter is the same as it is in every other season except Summer, for adults, -255 to -205 per day (depending on Activeness). Summer decay rate is -220 to -180 for adults. Hygiene is -300 to -100 (depending on Neatness) regardless of season. Oddly, these values mean that slobby sims are the ones that bathe a lot and neat sims are the ones that don't. Very counter-intuitive.
Liz:
Quote from: J. M. Pescado on 2008 May 14, 13:07:59
Oddly, these values mean that slobby sims are the ones that bathe a lot and neat sims are the ones that don't. Very counter-intuitive.
There are a lot of counter-intuitive bits in this game's setup, aren't there? Like building relationship points while talking - you'd think you'd "plus or minus" depending on what the other person said to you (as in, "Yes, I like what he's saying. Plus at that. No, I don't enjoy that topic. Minus his ass."). Instead, you get a plus or minus depending on whether the listener "accepts" your inane chatter. Backwards, really. And the 'argue' social is twisted all to hell. The one that really bothers me, though, is that as far as the game is concerned, "healthy" and "fattening" are the exact same thing. Somehow adding some homegrown tomatoes to your salad gives it a massive infusion of fitness-draining calories. Good thing I have noeatcrap; otherwise my sims would all be porking out over salad!
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