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miramis:
That's an impressive fight, Zaza. I can't remember the last time a burglar visited though, perhaps mine are on strike.
jsalemi:
There does seem to be less and less burglar visits these days. I guess too much other stuff is going with the Seasons and FT stuff, so the "burglar scheduler" is getting starved of cycled.
Liz:
I wonder if the presence of pets (dogs, in particular) has anything to do with the odds of burglarization? I don't *think* I've ever had a burglar show up for a family that owned a cat *or* dog, but I know it's never happened with the dog owners. And yes, I have just officially doomed all my dog-owning families to a rash of never-ending burglaries by saying that.
Quote from: Zazazu on 2008 May 08, 17:15:04
My burglar has a lot more body points than my police officer. I think he's at 10 and she's at 3 or 4. It's over really quickly with them...
I don't think I ever peeked at the burglar-to-cop body skill ratio in that neighbourhood, but they must have been pretty close, given how long it took 'em to slug it out. It was certainly both of their first fight. Might not be a bad idea to have a designated cop-antagonizer in my new neighbourhood so they can get more burglar-whompin' practice. ;)
miramis:
I think it might just be the RNG playing funny buggers, you get a dry season then suddenly you'll drown in burglaries. It's the same with twins, gender ect.. Of course, when you really want it to happen, it probably won't.
Liz:
Yeah, with this game it's disgustingly easy to start seeing patterns were they aren't necessarily any. For the longest time it seemed that buying a car was, at least for me, an ironclad guarantee of a burglary that night. Then after a while, not so much anymore. Now it pretty much only happens if I've a pet-less sim who can't "afford" the Energizer and must to go to sleep the minute she finishes her last promotion-skill if she's to have any shot at promotion the next day. Yeah, then she's pretty much guaranteed a big, fat burglary. ;)
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