Advertising fix?

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morriganrant:
Is there anyway to lower the advertising on custom TV stations, or adjust who is attracted to it? A few packs ago I created a custom channel just to see if I could, only to have sims obsess over only that one.

keirra:
If you get it figured out Zazazu, I would love to have it if you don't mind sharing it.

Inge:
Quote from: jfade on 2008 May 02, 22:31:50

Anyhow, what you're most concerned with is the delta part. That's what tells the sim the amount of benefit they can expect to gain from the object for that motive.

Delta is the sliding-scale difference in respect of the Sim's personal attribute.  So it's only applicable if you have a "type" set.  For example, something like a ballet bar is likely to be more attractive to  a sim with an active personality.  In the fun row of the matrix you might set Min to 10 - it will be at least 10 fun score to any sim, Type to 3 (active) and the Delta to 20.  This would mean all sims think it's 10 points worth of fun, but a sim with full active points will think the ballet bar is 30 fun points and therefore be more attractied to it than a lazy sim.   If you reduce the delta you simply make less difference in the attraction for the different sims.   To make it overall less attractive you'd reduce the Min field.  However, increasingly the attraction is overridden by code in the test BHAVs.

jfade:
Quote from: Inge on 2008 May 04, 19:33:29

Quote from: jfade on 2008 May 02, 22:31:50

Anyhow, what you're most concerned with is the delta part. That's what tells the sim the amount of benefit they can expect to gain from the object for that motive.

Delta is the sliding-scale difference in respect of the Sim's personal attribute.  So it's only applicable if you have a "type" set.  For example, something like a ballet bar is likely to be more attractive to  a sim with an active personality.  In the fun row of the matrix you might set Min to 10 - it will be at least 10 fun score to any sim, Type to 3 (active) and the Delta to 20.  This would mean all sims think it's 10 points worth of fun, but a sim with full active points will think the ballet bar is 30 fun points and therefore be more attractied to it than a lazy sim.   If you reduce the delta you simply make less difference in the attraction for the different sims.   To make it overall less attractive you'd reduce the Min field.  However, increasingly the attraction is overridden by code in the test BHAVs.

Ah, OK. Most of the more annoying objects I've looked at have had a type set and a high delta and not-so-high min, so I never lowered the min too much, just messed with the delta. Thanks for the clarification though. :D And yeah, I've noticed that too, I don't know what they've started setting the attraction in the BHAV now, it's rather annoying. Still, if there's no advertisement at all in the TTAB, they won't even attempt to use it autonomously and therefore never get the attraction changed from the test BHAV, will they?  ???

Inge:
Quote from: jfade on 2008 May 05, 18:44:11

Still, if there's no advertisement at all in the TTAB, they won't even attempt to use it autonomously and therefore never get the attraction changed from the test BHAV, will they?  ???


No, that's right.  It's odd.  It doesn't matter *which* motive row you set as long as not all rows are totally blank.  After that you can do all the rest of the tweaking in the test tree.  And I guess you have to turn autonomy on for that option, even if you just go right ahead and turn it off again in the test lol

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