What's on YOUR Wish List?

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Zazazu:
Quote from: Swiftgold on 2008 May 02, 16:54:04

Oh, yes, so much!! What's the point of my royalty sims having a spare heir if the heir's not gonna die till they've already had grandkids anyway? Where's the dynastic infighting gonna be if everyone always survives? :P

According to my sims, this is provided easily by having very few townies and every playable being related, plus adding ACR. I had drama in the second generation with one brother going after the girlfriend of another brother, unsuccessfully at first but they later married...and then she died in childbirth. All the fighting over the perceived cheating has them hating each other to death (helped along by the brother who married the girl frequenting stealing brother's newspaper and kicking over the trashcan). Then in the third so far I had Rose who was dating Tiriak while her cousin Connor was dating Julie. Then Julie got caught doing the nasty with Tiriak and caught out by Connor, who dumped her. Rose didn't know. Then Connor started dating Catherine, who I later caught getting it on with Tiriak, right after he'd gotten done with Julie. He was still in love with Rose and Julie, but hey, if the girl's willing, whatever. Connor didn't see Catherine stepping out on him, so they are still engaged. Then later, while Rose was dating her old professor, he brought along no other than Tiriak. Rose and the professor were in the middle of a date when she and Tiriak decided to get it on and she proceeded to replace all her professor-centric wants with Tiriak-centric ones. So now she's carrying his baby and engaged to be married. And when she (or her kids) find out that all the cousins have been laughing at her behind her back for growing up in a crappy shack on the beach and being repeatedly cheated on by her boyfriend-now-husband, she's not going to be a happy camper.

Whew. Drama.

Liz:
Quote from: jsalemi on 2008 May 02, 19:28:41

Quote from: Liz on 2008 May 02, 19:18:34

Of course, it's possible to orchestrate a sim's death... disable/remove smoke detectors, whisk away the pool ladder, etcetera... but I don't think I've ever, not once in the years I've been playing, had a sim's death catch me by surprise.


Then you haven't played Uni with nodormieprotect.  My Uni cemeteries are full of tombstones of dormies who died without any action on my part.


Actually I do have it, and after sending 3 sims through Uni, I still only had one dormie kick it - and that was after him being passed out on the sidewalk for, like, two whole sim-days. So while I've had the pleasure of an "unscheduled" sim-death, it was like, "Gah, just die already!" Not much unexpected or surprising about it.  :(

Any suggestions on how to make my sims a little more death-prone?

talysman:
One way to make sims a little more death-prone would be to just enable more autonomous actions. Sims won't autonomously try to repair the dishwasher, trash compactor, TV, or computer, for example. If enough sims were to attempt those repairs, you'd see at least a few deaths. The scissors are another object that would be more useful if they could be used autonomously, although the death sequence isn't all that exciting (I was hoping for arms or legs being cut off, but I couldn't even see the wound.)

More autonomous actions, in general, would be better. The game would be a whole lot more interesting if you had to actively work to prevent death or other accidents. I suppose that was the main impetus for ACR (which I haven't tried yet, possibly because I kept getting it confused with things like the kitten killer.)

There's at least one promise Eaxis is making about Sims 3 that I hope they keep: situational awareness. Just having sims aware that they peed their pants in front of their friends, and having the friends aware of it as well, or having them be aware that some jackass just turned off their TV in their own home while they were watching it, would make organizing their little lives more interesting.

Assmitten:
Quote from: talysman on 2008 May 02, 20:50:32

I suppose that was the main impetus for ACR (which I haven't tried yet, possibly because I kept getting it confused with things like the kitten killer.)



Compatible with, but not the same as the KK. It's up on Simbology.com now, with no log ins. Lots of fun and surprises with it, if you don't want to be the breeding/mating puppetmaster. They really choose on their own, so to speak. Also compatible with many of Pescado's hacks.

jsalemi:
Quote from: Liz on 2008 May 02, 20:27:30

Any suggestions on how to make my sims a little more death-prone?


At Uni?  Remove the stove and put in a microwave -- that way your sim(s) can eat, but the dormies don't ever use the microwave autonomously.  You'll kill the whole lot of them by the time your sim graduates. :)

Seriously, in my game at least it seems to have something to do with the type of dorm. I lose more dormies in the bigger, multi-story dorms than I do in the one-level dorms.

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