What's on YOUR Wish List?
Quinctia:
Quote from: Assmitten on 2008 May 02, 04:21:54
What about decimate neighborhood?
http://www.moreawesomethanyou.com/smf/index.php/topic,72.0.html
This feature makes me excited because the word "decimate" is actually used correctly.
That would be great if you wanted to simulate a disaster, but a really good overarching death mod that would change lifespans, or assign chronic diseases is definitely not going to even feel the same. Decimate works instantly, after all. I want sims dropping dead at middle age (sudden heart attack or similar), or accidentally getting killed in car crashes, or even dying in childbirth.
And one with adjustable odds would be perfect for people playing period hoods. I don't play them myself, but I can understand how cool it would be to set accurate percentages for infant death or death in childbirth.
J. M. Pescado:
Quote from: Quinctia on 2008 May 02, 18:35:03
That would be great if you wanted to simulate a disaster, but a really good overarching death mod that would change lifespans, or assign chronic diseases is definitely not going to even feel the same. Decimate works instantly, after all. I want sims dropping dead at middle age (sudden heart attack or similar), or accidentally getting killed in car crashes, or even dying in childbirth.
I don't really think TS2 is really equipped to function as a eugenics simulator. The genetics are largely limited to personality and appearance, with little or no real capacity to extend beyond that.
Liz:
I'm not really interested in seeing infant mortality and the like, but I do want moar death. Really, I just want the deadly possibilities in the game to be, well, deadly. Like you guys mentioned, the various illnesses that don't actually mean anything. Then electrocution and fire... my sims just keep surviving them! I mean, I can send a zero mech skill sim who's about to pass out tired to stand in a puddle of water and fix the trash compactor, and the hapless idiot will char, DFO, and live to tell the tale. And really, shouldn't there be at least a few people who get struck by lightning and don't just walk away?
Of course, it's possible to orchestrate a sim's death... disable/remove smoke detectors, whisk away the pool ladder, etcetera... but I don't think I've ever, not once in the years I've been playing, had a sim's death catch me by surprise.
jsalemi:
Quote from: Liz on 2008 May 02, 19:18:34
Of course, it's possible to orchestrate a sim's death... disable/remove smoke detectors, whisk away the pool ladder, etcetera... but I don't think I've ever, not once in the years I've been playing, had a sim's death catch me by surprise.
Then you haven't played Uni with nodormieprotect. My Uni cemeteries are full of tombstones of dormies who died without any action on my part.
notveryawesome:
Quote from: Quinctia on 2008 May 02, 03:48:36
I want the random death that was being talked about in the lifespan changey thread, and I also wouldn't mind random disease-y type death and yeah. Sort of like Autonomous Casual Romance, with adjustable odds and stuff, but for death. And perhaps it could even modify entire lifespans based on something more random than Eaxis's way, or even deal out chronic, lifespan shortening diseases.
I WANT DEATH. :D
I would like something like this, as well. I often make sims of people that I know. Some of them, including me, do have chronic illnesses IRL. It would be cool if our sims could reflect that, with real symptoms, not just shorter lives.
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