What's on YOUR Wish List?
Roux:
Kyna and Ness, mark me down as another player who has relaxed her iron fist. I also played all sims the same way, and then wondered why I found it boring. So I macro some, but I give all the households some actual free will, and I am playing more to wants. I'm also enjoying Uni again... recently played a Romance sim who barely passed a semester with a 3.1 GPA because he spent all his time cruisin' for conquests. He might become my first sim ever to get on probation or even fail out.
However, I still have wfsanity, and I don't plan on taking it out. I like to know that when they get the puppy/kitten/pet want, it's because they are actually *interested* in animals, etc.
seelindarun:
Quote from: ravenwaift on 2008 June 27, 04:07:35
Quote from: seelindarun on 2008 June 26, 19:41:17
That also looks good, but not what I'm using in my game. I was talking about a mod of the Maxis coatrack that came with the Seasons EP, so it's not a custom object. The original only had options to change into outerwear, but some smart modder added all the dresser options to it so it's actually, like not so fail?
Lemme see if I can find it in my DL folder...
I think this may be what you are talking about: http://www.modthesims2.com/showthread.php?t=225251
It has a shop-at-home function and operates like a normal dresser.
Nope, that is the same coat rack that Cappucino originally linked to! :D What I meant was this:
http://www.thesimsresource.com/artists/anoeskaB/downloads/sims2/objects/search_rack/
It is, as I said, the Seasons coat rack, which actually came with the game. (Emphasis not passive-aggressive, but just 'cause 3 posters so far have misunderstood.) It's modded, but doesn't show up as a separate custom object, which I like. I have nothing against Numenor's coat rack, but I since I use the clothingtool to shop at home, I really didn't need another hacked object for that.
I also find it strangely soothing to find as many corrections as I can to the stupidity that is EAxis... ::)
J. M. Pescado:
Quote from: Kyna on 2008 June 27, 07:44:49
I like some of the less sane wants. Why would I want my sims to be sane? Real people don't always have sane relevant goals that make sense. Real people may also attempt to achieve insane or difficult goals and fail. That can make for great opportunities to P&L at my sims.
Part of the problem is that the wants are either completely impossible, or simply bugged. wfsanity will fix these bugs. Plus it will make it so you actually can FOLLOW the directions. Otherwise when you're given 4 impossible instructions, you can't do any of them.
Me, personally, I tend to rely less on wants-based direction, and if I want to do something less control-freaky, I just look to my live studio audience in #grah. Perhaps Kynas should join so we can have Kyna torture. I get the best material when filming before a live studio audience. The latest episode of Awesomeland is wild as a result. Less random noise, more flat out chaos! Because while using the random number generator or the game itself is one thing, it's a kind of hollow, purposeless sort of chaos. Using actual people for your chaos generation is way better. It's like the difference between Solitaire and D&D. In one, your chaos generation is determined purely by a hollow random process of card shuffling. In the other, your chaos generation is actual people!
sloppyhousewife:
I'd love a hack that allowed me to flag other sims as "DO NOT WANT" to keep my sims from heartfarting over frog-faced bozos or other sims I regard as unsuitable for attraction. Stupid attraction system >:(
J. M. Pescado:
Hmm. Interesting. I could possibly arrange something like that, similar to a more generalized form of the EMMA-GOOPY LOVE system.
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