What's on YOUR Wish List?
spambi:
Quote from: Inge on 2008 April 28, 14:54:08
Quote from: spambi on 2008 April 28, 14:30:48
I wish I could throw a "formal" party. I'd like to be able to see all my sims in their formal clothes without throwing a wedding party.
Download my formal clothes sign from simlogical and throw any sort of party. :)
Oh, didn't think of that. Thanks :)
Kyna:
Quote from: Count Four on 2008 April 28, 08:57:46
A macro to accomplish serial hand-washing in the Apocalypse Challenge.
"Repeat Current Action" on the batman box.
pbox:
* Something, anything, that makes the OfB wages (and similar money transfers) less utterly useless. I already filed a complaint a long time ago .. the simplest way I can think of (for whatever value of "simple") might be to set the payments-when-arriving-home for the Employee career to zero.
* A "Give" interaction without the giftwrap and ceremony
* A "Pay" interaction for quick+easy money transfers (basically like tipping of waiters, only without the rel++)
talysman:
I'm going to dream big. Stuff that may not even be possible.
Negative Aspirations. Any completely new aspiration would be interesting, although either impossible or such an enormous hack job we're unlikely to see them. But even if they were possible, it's kind of hard to come up with new aspiration ideas... unless you made negative or inverse versions of the existing aspirations. In addition to the Fortune aspiration, you could have an Austerity aspiration, which would give the sims desires to get rid of possessions or get cheaper replacements, get a low-end job, grow own food, or work from home, coupled with fears of earning money or buying/receiving expensive versions of necessities. Romance would be inverted to Power, with wants to make enemies, influence others, and Moar Fight. Popularity would be coupled with the Loner aspiration, who would just want a few best friends and would have fears of having too many friends, being invited to parties, meeting new people. Family would be opposed by Drifter, which would get wants to move in with other families or quitting jobs. Not sure what to do to invert Knowledge.Better Fears: one problem with the above is that fears are often broken, or don't come in enough variety to make them interesting. There should be more fears that aren't direct opposites of wants, but that work at cross-purposes to wants, to create interesting situations. For example, what if a sim with a want to Meet Someone New has a Fear of Meet a Sci-Fi Fan (anyone with high Sci-Fi interest.) Some random townie wanders by. Do you take the chance and have your sim greet that townie? What about fears of breaking objects? Or just fixing the game so some fears like Be Lectured have a better chance of being fulfilled?Customizable Cliques: supposedly Apartments will have cliques, but they will almost certainly be fixed and boring. What would be more interesting would be a Create A Clique tool that let you give Cliques interests, turn-ons, and turn-offs. Probably more turn-offs than turn-ons. Give them a couple uniforms, too. And relationships to other cliques, which can change in-game. You won't know why the preppies snub you and the greasers jump you when you walk by, but maybe you can get them to fight each other!
Inge:
Negative aspirations are not very realistic. No one has an aspiration to be a drifter or a loner. What would be more realistic is for it to be possible for a sim to have no aspirations at all.
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