WOW EA admits to a cock up

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ScoobyDoo:
Quote from: jsalemi on 2008 April 03, 22:06:34

Not to mention that no one ever bothered to tell the new programmers that it's usually not a good idea to modify system files -- that's what the 'My Documents\EA Games\The Sims 2' directory is for.


Not only that, but I bet it breaks multi-user support.

Inge:
Well speaking of updating files erroneously - what about all the data files?  When you play one hood, *every* hood file is touched.  I bet they're all read and saved back, which is probably why the game takes so long to unload after you've finished playing.

Alex:
Yeah, I've never understood why the game needs to do that. It's just a waste right? Going back to The Sims 1 (yes I have a slight obsession with it at the moment, but for the right reasons), it only ever opened up the neighborhood you were using. You could go ahead with external editing programs (like IFF Pencil) in say Neighborhood 1 for example while the game was in Nhood 2. It's fantastic, trust me.

Stitches:
Quote from: Inge on 2008 April 04, 10:10:59

Well speaking of updating files erroneously - what about all the data files?  When you play one hood, *every* hood file is touched.  I bet they're all read and saved back, which is probably why the game takes so long to unload after you've finished playing.


Idk. That's why I only put one Neighborhood folder in at a time. The rest just hibernate in MyDocs.

ScoobyDoo:
Quote from: Inge on 2008 April 04, 10:10:59

Well speaking of updating files erroneously - what about all the data files?  When you play one hood, *every* hood file is touched.  I bet they're all read and saved back, which is probably why the game takes so long to unload after you've finished playing.


Good, at least it's not just me that's having that problem. The shutdown time with Vista isn't too bad, but for 2003 it was absolutely horrible. Took longer to close up and clean up than to actually start the game.

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