A list of aspiration according to zodiac signs of townie/NPC
gali:
I don't think your statistics is true.
In my game (custom neighbourhood) Komei is a Scorpio/Fortune, Aiyana - Scorpio/Knowledge, and many other townies - which I look at their zodiac sign with the SimPe, or the Merola's Mind control Mirror - contradict your conclusions. It's purely random.
There is a joke about the statistics: A heavy drinker got up each morning with headacke. He decided to make a statistics from what he gets the headacke. So in Sunday he drank Viski and Soda, in Monday - Jin and Soda, in Tuesday - Vermut and soda, in Wednesday - Shampaigne and Soda, in Thursday - Wine and Soda, in Friday Rum and Soda, and in Saturday - 777 and Soda.
His conclusion was, that he gets the headacke from Soda...:).
Andygal:
I spspect that the pregenerated townies/downtownies that come with the game may be different. But so far every new sim generated in my game has followed the rules.
MissDoh:
Lol Gali, I love your statistic comments... :)
Well so far with the townie the game create (in a custom neighborhood too) that list did not fail me and I have taken notes of that for a long time, it does apply to YA townie students too, but I guess it could be in my game. I did not check if that applies to new created townies after I moved a few in but it did so far to regular townies and downtown townies that I deleted and recreated using the deleteallcharacters cheat and creating them back with boolprop testing cheat.
Since I have no hacks so far in my game, could it be the reason why we are not coming with the same results?
P.S Did you created the "EP2 NPC" in that neighborhood? I notice they end-up with weird LTW not related with their aspiration maybe it did the same thing in regards of their Zodiac signs? ???
EDIT: It applies also to the townie/NPC in the 3 pre-made neighborhoods. I check today and it did not fail me so far.
MissDoh:
Quote from: Andygal on 2005 October 29, 07:16:58
I spspect that the pregenerated townies/downtownies that come with the game may be different. But so far every new sim generated in my game has followed the rules.
Thanks for supporting my theory :P
Andygal:
hey it's my theory too :D
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