A list of aspiration according to zodiac signs of townie/NPC

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Brynne:
Wow. That makes for some interesting reading. I've adjusted the faces of my townies pretty similarly to how Gigge described. The emphasis for me was always on getting the eyes smaller. And the mouth much smaller. Death to the "slept with a coathanger in the mouth" look! The cartoonish look never appealed to me, at all. I have a few sims in my game who I am not going to change, though, even though they have those baby doll features. There's one female sim I created way back when before I really got a feel for the CAS tools who looks almost exactly like the before picture in the first shot of that tutorial. But because she's been in my game since about this time last year, it would feel weird changing her. I'm used to her the way she is. But any sims I've made in the last several months have been markedly different than the original maxis templates. I do go for realism now that I'm comfortable with the tools.

Thanks for that link! That went straight into my bookmarks folder. 

Motoki:
I do pretty much the same thing Allen did and I read Gigge's tutorial way back so it definitely has influenced me. I don't try to make them all look beautiful, just more reasonably proportioned in their facial features.

I generally try to stay with their original face style as much as I can too but it's hard in some cases because some are just not even close to anything resembling a human or their features are just so screwed up the sliders aren't enough to help and I have to right click on some of the defaults and blend them in a bit. When I do that though I usually vary right clicks between several faces so they don't end up looking close to any one particular facial template.

I've grabbed just about every townie, dormie and service npc and given them all extreme makeovers lol. I give them surgery, makeup (even if it's just Hairfish's eyelid folds, contact lenses or fine wrinkles) and sometimes a new outfit. The only ones I left alone were the pre-generated ones in the default downtown because I think they actually look halfway decent and many are already wearing makeup too.

Brynne:
Quote from: Motoki on 2005 October 30, 13:39:32

I generally try to stay with their original face style as much as I can too but it's hard in some cases because some are just not even close to anything resembling a human or their features are just so screwed up the sliders aren't enough to help and I have to right click on some of the defaults and blend them in a bit.


For those townie sims that have ear to ear lips I usually end up performing multiple surgeries. The sliders reset themselves after every save, so after about 3 or 4 tries I can usually get them away from the mile-wide smile thing. It still would be really great if we had all the slider options available from bodyshop... 

AllenABQ:
Quote from: Brynne on 2005 October 30, 19:57:31

It still would be really great if we had all the slider options available from bodyshop... 


Yeah, what's up with that anyway?  Anyone heard a good reason why Maxis cut the number of sliders in CAS? 

Oddysey:
At least a couple of them, like the ones that alter cheekbones, are messing with more "structural" parts of the face, and thus have a greater chance of causing weirdness in the hands of an unskilled user. Probably they just didn't want to deal with people asking them why their sims faces went all weird when they smiled, or something.

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