Why walk when you can swim?
talysman:
I haven't seen the pool issue, but I've had the go-outside-and-around-the-house issue (who hasn't?) Which is why I love the feature of Macrotastics (I think that's where it's hidden) that allows multiple "Go Here" commands in the queue, so that you can make the sim take the best route.
That's when I'm playing for a specific goal and need the best behavior, rather than the first one that works. Sometimes, letting sims come up with their own stupid solutions is more fun. Like when my teen autonomously rushed outside and told a total stranger walk-by about her memories of being potty-trained.
Alex:
Well although I've had it before, it's only really started again since BorkTime. Edward and Opal Contrary were standing by the fish tank, and Rick went out of his bedroom, all the way around the house just to get to the lounge room on the other side...
Sivany:
Quote from: talysman on 2008 April 02, 18:44:45
I haven't seen the pool issue, but I've had the go-outside-and-around-the-house issue (who hasn't?) Which is why I love the feature of Macrotastics (I think that's where it's hidden) that allows multiple "Go Here" commands in the queue, so that you can make the sim take the best route.
Isn't that a seperate hack? I think it's noroutefail. My macrotastics certainly doesn't do this!
Quote from: talysman on 2008 April 02, 18:44:45
That's when I'm playing for a specific goal and need the best behavior, rather than the first one that works. Sometimes, letting sims come up with their own stupid solutions is more fun. Like when my teen autonomously rushed outside and told a total stranger walk-by about her memories of being potty-trained.
Who the hell remembers being potty trained anyway? When I installed FT many of my sims lost all their memories of learning to walk, talk and use the potty, which I thought was quite realistic although somewhat annoying because when I used the upgrade>pre FT on the lot debugger I had to manually add the points for those things. Plus their parents lost all the memories of teaching them as well which wasn't so great and several sims lost memories of having their children which is even worse. It was weird how specific it all was as well. One sim lost the memory of learning to use the potty and talk and her parents lost the memories of teaching her, but she kept the memory of learning to walk because her older sister had taught her and she still had the memory of doing so intact.
aubreylaraine:
Quote from: jolrei on 2008 April 02, 18:22:51
Quote from: Strangel on 2008 April 02, 18:19:52
I had that issue with a Strangehood house with just the base game.
I am thinking it may be related to the routing problem where a sim will leave the house to walk completely around it, enter into the back door just to get to the room immediately adjacent to the one he was in. I still get that sometimes as well.
thats the super fun curious house. they can't even go into the closest door, they have to walk all the way to the front door or go up the stairs to the second floor then back down the inside stairs to get to the adjacent room. the pool thing, i had that just once. pretty cute, but if it happened often i would have to tear all my hair out. :P
Zazazu:
Quote from: Alex on 2008 April 02, 19:54:25
Well although I've had it before, it's only really started again since BorkTime. Edward and Opal Contrary were standing by the fish tank, and Rick went out of his bedroom, all the way around the house just to get to the lounge room on the other side...
Wait until you get them hanging out while in different rooms, playing kicky ball while one's outside and the other's stopped at the front door, or best of all having a pillow fight where one is on the second floor and the other is on the first. These don't happen to me much overall, but the hanging out one happened last night.
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