Using garage access as front door
AllenABQ:
This is probably better addressed in some lot building forum, but I thought our more intellgent members of the community might know about this. :)
I've recently gone through a garage-building spree in my neighborhood, adding them to pre-NL lots so that the majority of my sims can drive or have houses that will be equipped to do so prior to move in.
I'm experiencing a weird routing problem with the first big house I've done this to. It's a very large house I designed myself. There is a short brick path leading from the sidewalk by the mailbox and garbage can up to the front door. I added a separate double-car garage to the the extreme left-side of the lot and put a single access door on the back of it that has a lined path leading to the back deck (there is a sliding glass door entrance there into the kitchen).
The problem is that ANY guest stopping by the house for a visit will walk the entire distance through the yard and around to the garage access door and "ring the bell" as if it was the front door to the house. This happens even if they clearly enter the lot on the far side from the garage. I thought I might defeat the routing decision by putting up a half-wall between the garage and house making it an even longer walk to reach that back door, but instead my visiting sims go up on the deck passing within *mere inches* of the real front door to go all the way to the backside garage access and ring the doorbell!!
In addition to this, my service NPCs always get into the house by first walking through the garage (automatic garage door opens for them), out the back access door, and into the house via the kitchen sliding glass door.
Any suggestions on how to defeat this problem? I'm certain it'll crop up in other lots where I've built separated garages, too, but haven't tested them yet.
Myth:
From what I've read the position of the mailbox to the door is the determining factor. The front door is designated as the closest to the mailbox. So if you have your front door on a foundation or basically farther from the mailbox than the other door the Sims will go there first.
I haven't used it but I believe there is a front door hack here by JM or maybe at Simlogical made by Inge. I'm sorry that I don't know which one is the creator but I know I've seen one.
AllenABQ:
Quote from: Myth on 2005 October 28, 17:59:56
From what I've read the position of the mailbox to the door is the determining factor. The front door is designated as the closest to the mailbox. So if you have your front door on a foundation or basically farther from the mailbox than the other door the Sims will go there first.
I haven't used it but I believe there is a front door hack here by JM or maybe at Simlogical made by Inge. I'm sorry that I don't know which one is the creator but I know I've seen one.
Ok, then this sucks because my house is built on a foundation whereas the garage is not. The real front door IS closest to the mailbox in terms of physical distance, but if the game calculates any door on ground level to be closer than a door on a foundation, then this problem will be present in tons of houses not just my own.
Anyone got a bead on if the suspected front door hack is a reality? I glanced through Inge's site but didn't see anything that looked appropriate to the problem.
Andygal:
I think that hack is Pescados. I'm not sure if it's been updated/approved for NL yet.
AllenABQ:
Quote from: Andygal on 2005 October 28, 18:16:10
I think that hack is Pescados. I'm not sure if it's been updated/approved for NL yet.
Found it. And it IS on Boris's list as being compatible! Thanks!
;D
Update... whoops...
After reading this I'm not so sure this'll really solve the problem?
http://forums.modthesims2.com/archive/index.php/t-42279.html
I'll post when I see how my game is affected.
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