There-But-Not-There Sims
witch:
Quote from: ZephyrZodiac on 2008 March 31, 01:13:34
If the characters are still not showing in SimPE, try uninstalling, reinstalling SimPE to force it to look harder.
Bad software! Bad!
Seriously ZZ, uninstalling and reinstalling SimPE won't make it work harder. :-\
ZephyrZodiac:
Joke, Joyce! I meant that sometimes if you reinstall it, then sims it didn't recognise before will be recognised by the new install - I've had it happen.
DrNerd:
Quote from: ZephyrZodiac on 2008 March 31, 01:13:34
Well, I've cleaned up hoods with just these kind of problems and they play fine. Did you move your back-up in, or copy it over? If you copied it over, try removing all the files for that neighbourhood and copying the complete folder in again, and then defrag and reboot. If the characters are still not showing in SimPE, try uninstalling, reinstalling SimPE to force it to look harder.
If, as I understand it, you have two copies of the same sim, then when you check in the Sim Browser you will probably find that only one is a normal size, the other being only about 35 kb, the same as unlinked ghosts, and will also be flagged with no character data. However, it will probably be the larger file which shows as unlinked, so you need to relink the larger file - which will have lost all it's relationships etc. However, that information is probably contained in the smaller ncd file, so you can open that file, make a note of all the missing information and then open the "person" sim's file and restore all those details, memories and relationships. After you have done that, there are safe ways of deleting the "game object" file, which is covered by JM in the Deleted 2:Electric Boogaloo! instructions.
I'm not super computer-savvy when it comes to messing around in programming like that, let alone with SimPE.
I did install the version of SimPE for BV, and the Sims in question still don't show up. Definitely a frustrating situation.
ZephyrZodiac:
Have you tried running Clean Installer through that Character Files folder?
Also, maybe if you delete the NeighborhoodManager.package file and then load up your game, the missing characters will generate so that SimPE can read them.
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