Nanny doesn't recognise FT baby items
Inge:
I think I said "almost certainly" incompatible rather than definitely. What I was trying to get at is a) I did not try to make the nannydetect system compatible with pescado's system and b) I am not entirely familiar with how his stuff works. It's sufficiently complex that I had hoped to avoid having to do so - hence the umbrella caveat. That also means I am not at this time in a position to advise on how best to get them working together. With every respect to Pescado, I tend to target end of the market who don't use the heftier hacks like InTeenimator and various Supercontrollers.
As it detects Nannies by NPC type, there is a good chance it will recognise CL's nannies - unless he decided to make them into a new NPC type. I can't see why he would have done.
The unchanged object names are just laziness/oversight on my part, and don't affect the function (just annoying in error logs). I would hope they have their own unique names in the Buy catalogue.
Emma:
Quote from: Inge on 2008 March 23, 08:47:45
But once you have made a nanny selectable they might start running the normal visitor mainloop instead of their nanny main. That can lead to them leaving part way through a shift and you getting your kids taken away. So only do it for testing purposes.
I thought of that, I've planned when I'll test it too- I'll let Nanny do her shift, then when one of the parents arrive home, Nanny has been paid and before the Nannymobile arrives, I'll quickly make her selectable, then unselectable after looking at/changing her stats. If it works I'll let you know.
Lion:
Quote from: Inge on 2008 March 23, 18:20:38
That also means I am not at this time in a position to advise on how best to get them working together.
I don't mind if they don't work together. And I don't think you need to make them compatible at all if you don't want to. Sufficient documentation should be enough for users to judge for themselves. I was just wondering if you can give a quick answer from the coding end of things. Guess I'll just have to jump in the hot water and test out. I'm always confused between Pescado's babycontroller, lobonanny, nobabyharassement bunch and twojeff's no baby swarming. The hack conflict scan shows them in conflict, but I have a few conflicting mods in my folder that I found out actually work very well side by side. Even Pescado's bunch was not completely efficient in keeping my daycare owner out of way in BV. And I'm thinking your nannydetect might do a better job.
Quote
I would hope they have their own unique names in the Buy catalogue.
No, they don't.
Inge:
I hate computers. :(
ingeli:
FYI, I created a new CL-nanny today and checked her in simpe, she is NPC type 21. I think thats the same as the EAXIS? All-In-One-NPC:s are nrs 20,480 or 20,481.
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