Nanny doesn't recognise FT baby items

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Inge:
If someone could give me a list of Pescado (and other) hacks that affect nanny or childcare behaviour, I could  begin to check them out for compatibility.

J. M. Pescado:
The only childcare thing I run is the Baby Controller, which has already been updated to support the new items. No Baby Harassment and Lobonanny are more aimed at ANTI-childcare than childcare, and exist mostly to disable the stupid, erroneously triggered routines.

Inge:
Does your baby controller replace any of the BHAVs actually on the nanny or nanny template, or is it an external controller?  If the latter, then they should be happy to coexist (not that there would be any point in it, but there would not be an error caused)

Does Lobonanny edit the nanny template?

cwykes:
I'm not techie, but I should think these are on the list:

nobabyharrassment "Are you tired of your sims poking, prodding, badgering, and otherwise harassing your babies and toddlers 57 times an hour? This hack shuts off autonomous baby pestering, in a non-pie-menu way."
lobonanny

nodroptiredbaby - "Eliminates pointless dropping of tired babies and toddlers. Since when could people not hold onto an unconcious baby, anyway?"

Anti-Baby-Lecture -"Sims will no longer drop their entire queue and clip through their chairs to lecture or yell at babies(or anyone else) when somebody soils themselves. The lecturing and shouting will only be permitted when they aren't doing anything
already."

Babycontrol - "Are you tired of your sim's inept baby-care skills? Here is something new and more awesome: It tells your sims how to do it instead. When combined with the anti-harassment package, it is truly awesome. More awesome than YOU, anyway. Family members of the baby, or nannies, will be directed to take care of the babies as needed. Whether you're just inept, or merely lazy, the eye in the sky has got you covered.

I. PROCESS BABIES/TODDLERS IGNORE/MANAGE
    Enables or disables the management of babies or toddlers.

II. PROCESS BOTTLES IGNORE/DISPOSE/DISINTEGRATE
    Decides what you want to do with used bottles: Ignore them and let you deal
    with them yourself, instruct a sim to dispose of it, or vaporize them as if
    you went to buy mode and deleted them.

III. OPTION: LOBOTOMIZE NANNY ON/OFF
    Enables or disables a lobotomy-equipped nanny's standard baby care loops.
    If the nanny is lobotomized it will spend its paid time wandering around
    your lot doing autonomous visitor crap until the baby controller directs it
    to perform child care. If not-lobotomized, it will harass your children as
    normal. See description of Lobotomy Package for details.

IV. OPTION: MANUAL OVERRIDE ON/OFF
    If the override is enabled, the baby or toddler will not be directed to do
    anything while it is selected, or a valid selected caregiver is present in
    the room with it, allowing you to perform a manual interaction without
    being interrupted.

V. ALWAYS SMART MILK ON/OFF
    If this option is enabled, toddlers will preferentially always be fed smart
    milk, in hopes of triggering the smart milk emitter bug which sometimes
    causes them to retain the skill bonus into childhood, or maybe because you
    just like doing it.

VI. WARNING BOX ON/OFF
    If this option is enabled, a warning dialog will appear once per half-hour
    if a baby requires attention but its relatives are all busy.

VII. EMERGENCY STOP/RESUME
    If the emergency stop is chosen, all baby controller options are suspended
    until resumed. Useful if the controller has gone berserk or you have
    other big plan in mind."

norabbitspin - fix for the charisma rabbit

nosmartmilkdrag - "Gets rid of the 5-mile-baby-drag when feeding a toddler smart milk: The toddler is no longer pointlessly and unnecessarily picked up unless
it is inside the crib."

They are all in the directors cut.  I thought there was a lobonanny around as well, but it's not in the directors cut.

J. M. Pescado:
All these are updated and working fine.

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