Features from other EPs carried over into Free-Time
J. M. Pescado:
Anything that was inherent to an object would be carried over, as would anything that was part of the "engine". Textures, unique meshed objects, subhood types, critters, and uniforms would not.
Sleepycat:
features carried forward:
Attraction/Chemistry -NL
Cars and driveways - NL
change lot name - OFB
collections enhancements - PETS
community lot weddings - BV
door lockability - OFB
flatten lot tool - PETS
frosted nightclub mirror - NL
game tip encyclopedia - PETS
give gift social - Seasons
gypsy - NL
hair enhancements - Seasons
influence - Uni
inventory hotkey - Pets
inventory panel - NL
invite household interface - Pets
jewelry rack - BV
leftovers - Seasons
lifetime wants - Uni
new pool shapes - Seasons
Pleasure Asp - NL
ReNuYu Porta-Chug potion - NL
revamped collections - Pets
rotating floor tiles - Pets
Sledgehammer tool - Pets
turn ons/offs - NL
vanity functionality - Uni
walking lot transition - BV
zombie - Uni
madamejeanie:
This is so good to know! It means that I could get rid of the pesky parts of old expansion packs and keep the very parts that I bought them for in the first place! This is great.
Jelenedra:
Hair enhancements?
gynarchy:
Changing hairstyles according to outfit maybe?
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