Always twins in any pregnant. Help!!!
kuronue:
Here's a simple breakdown of randomization:
The Sims 2 picks random numbers from a long list of numbers. Example: 13, 12, 57, 2. Assume that goes on for a long time.
Now, a baby born with number 13 might be serious, neat, and lazy, while a baby born with 12 will be serious, sloppy, and lazy, while baby 57 might be playful, sloppy, lazy. Supposedly it starts at a random position in the list so you get a random baby; however, this is broken. Instead, it always starts at baby 13, followed by baby 12, then baby 57. When you quit the game and open it again, it resets to baby 13, then baby 12, then baby 57. Thus, if you don't run the randomizer, you always get baby 13 as the first baby born every play session.
Now, of course, baby 13 for couple A might be totally different than baby 13 for couple B, because the parents have different personalities, but the idea is that if you have a baby to couple A, then save and quit, then have a second baby to couple A, it'd be exactly the same personality-wise.
Does that make sense?
sewinglady:
Yes, it makes perfect sense to me...and I believe I have seen it time and time again in birth after birth...so pretty much all my neighborhoods just back that up.
I don't need to add my longwinded explanation of babies/twins, do I? I got so damn tired posting it over on the BBS that I finally saved it as a word doc so I could just copy and paste.
It's mainly for the noobs and under 12's over at BBS who don't understand how the game works for twins (prior to OFB and cheesecake) and also don't get that just having the same two sims try for twins over and over isn't very likely to get you twins.
doren:
The children were I forgot the firstborn effect are clones. They don't only share the same personality they look identical too. Plus while it is hard to tell with regard to the facial features, when I reroll at birth (and sometimes I want to get a particular outcome) and have sims with equally dominant custom skins and eyes, the sequence is always the same, first custom skin A with Eyes B, second.... The only thing that can change when I quit (the game) and restart the sequence is the gender.
Jelenedra:
Hairstyles always change for me.
Quinctia:
I tested it with one configuration (I forget if it was just basegame or basegame + Uni) and didn't have the effect. I have no idea why not. Later on (I'm pretty sure this was once I had installed NL), I retested it and got the following results: as long as I completely reloaded my game in between, the first born to each couple was identical in terms of genetics and personality. So were the second and third (...identical to the other second and third children, respectively). These were single births via InSim. Gender obviously was fluid.
I was actually doing the test to try and reproduce my first experiment--because I had six kids in my first legacy, and I don't know that any of them shared a bit of genetics, and this was before I knew about the firstborn effect. So I wasn't rolling the dice, I didn't have the lot debugger, and once I did hear about it, I tried it for myself and didn't get the results. I eventually started randomizing anyway, and then I reproduced my experiment and got the above results.
Twin frequency is just bizarre. Only alien abduction? Twins. My second legacy? Only one single birth so far out of seven pregnancies. However, I do use trips and quads. At least two of those sets were natural, though--I've started checking with InSim for shits and giggles now. I don't have OfB so they're not sneaking cheesecake on me, either. I've been wondering about that elusive twin token theory and if it's heriditary. The founder oopsed me with ACR and naturally conceived twins.
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