Always twins in any pregnant. Help!!!
Jelenedra:
Ooooh. I had one of those with ste's risky woohoo. Everytime my sims did it in a photobooth they got knocked up.
snabul:
What if the randomizer has always the same sequence or starts always at the same number, so the first birth each gameplay is bringing twins?
(no native speaker writing)
jolrei:
Quote from: snabul on 2008 March 04, 16:18:01
What if the randomizer has always the same sequence or starts always at the same number, so the first birth each gameplay is bringing twins?
(no native speaker writing)
You can break this type of cycle with the Lot Debugger - rerandomize at start of each gameplay session and that should eliminate the first birth effect. If you get twins every time after that, it is because of something else.
snabul:
I know.
If the random sequence starts at a different value for every neighborhood or installation of the game, but at the same value every time you start the game...
THEN some players could have a twin-firstborn-effect.
Unfortunately I don't know whether the first condition is given.
jsalemi:
The first condition is not a given -- the sadorandomizer in the game starts with the same value every time, AFAIK. That applies to all neighborhoods. That's changed only by forcing a randomization yourself (in CAS, the long way) or by using the re-randomizer on the Lot Debugger.
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