Updating CC for FT
Lord Darcy:
Quote from: Cappuccino on 2008 July 04, 14:17:37
Lord Darcy (or anyone else who might know) how do you update a tv for FT, without adding the pull and push-back animation to it for tinkering and/or repairing? I tried to replace SLOT, TTAB and TTAs from a different tv (the Life Stories one, I got it from a thread here, not sure who updated it) that worked in the way I wanted (tinkering was done in the front, like both the FT tvs) but it didn't work.
The Ikea pre-order bonus tv that Richief updated (and I had done it myself too) has weird animations for tinkering from behind (lol, this sounds wrong in a way) that's why I was wondering how to do it. The Ikea tv that you fixed, has the correct tinker animation that I'm talking about (but I didn't manage to copy that either). What am I doing wrong?
Replace SLOT, TTAB, TTAs as usual, depending on the type of TVs.
TVs have a line in "Function - Init" BHAV to determine whether they need to be pulled out for repairing/tinkering. I believe it's line 0x2. You need to change the value from 0x0000 ("Requires Pull Out") to 0x0001 ("No Pull Out").
Then you have to remove Anims - Adult (0x81) and Anims - Object (0x86) from Text Lists to keep the game from calling animations for pulling out TVs.
You have to sell and rebuy TV for it to pick up the change.
I only discovered this while updating IKEA TV. Will add the information in the TV updater post.
Still no joy for wonky tinkering/repairing animation in all custom 2-tiled floor TVs though, Sims holding the driver in the wrong way. :(
ETA: Joy. Fixed now. Repair Animation Fix for 2-tiled Floor TVs - Sims hold the screwdriver correctly
I'll upload the fixed version of IKEA TV in my decustomized preorder thread soon. Stay tuned.
Cappuccino:
I did that, and it worked (partially). The animation as you said didn't look so good (it wasn't the animation used by FT tvs, I guess you'll fix it in time like you did with the other Ikea tv) but I also encountered a problem that I had before:
That happens after tinkering stops, the sim pushed the tv back (although it hadn't been pulled at all this time) and it snapped to the right tile's position. It happened before too, when they used to pull+push back for tinkering.
Anyway, since you're gonna update them (and you usually clean the files from unnecessary stuff too, which I'm not in the place to do), I won't bother too much, but it's cool learning how to do stuff in SimPE myself.
Thanks for the help!
enenen:
I'm sorry if this is obvious and I'm missing something, but you didn't say anything about it in the instructions (only There is a simpler way to update computer. Like bookcase, just changing the Object Data is enough in FT.)- with custom computers, do I replace the 0x00001008 BCON with the one in the attachment? That's what I did - didn't test yet - but replacing "write novel" with "write restaurant guide" seems weird. ???
Smack me if I'm being stupid here.
Lord Darcy:
Quote from: runonedges on 2008 July 06, 15:26:35
(only There is a simpler way to update computer. Like bookcase, just changing the Object Data is enough in FT.)
When I made that statement, I was not aware of the changed BCON or Uni term paper movie issue.
That changed 0x1008 BCON is not really important. In fact you can safely ignore to update it. It seems that this 0x1008 BCON is no longer used by new FT novel writing, instead it's now used by writing restaurant guide. But the first BCON value is the same as base game (0x96), so it wouldn't matter whether you update that BCON or not. Change in filename is only cosmetic.
enenen:
That clears it up; thank you for replying so fast! :) (And for the instructions and resources, too ! :P)
*scurries off to finish updating her cc*
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