My Secret Science Club is Don Lotharios House

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danicast:
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1. There is no way to replace the lot with a valid lot.
Yes, there is, but you must evict that one, is corrupted.


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2. Replacing the hex code of a secret lot with the hex code of an existing lot will work (this would be super-easy).
Not exactly.
This kind of weirdness is generated by some trash code, data corruption. Can be at the header of the file or at the end of the file. If you be able to safe clean the hexbin code of that particular lot replacing the header or the end of file for a clean code, is possible that you save the lot. Itīs what I was trying to make in my game. Since I always have fresh backups of everything, I donīt really needed to try to save the lot, I just evicted and replaced by an old copy. Then I edited again and everything went fine.

Zazazu:
When you say "evict", do you mean "delete"?

If so, that won't work for me. I have no original hobby lots, and honestly I'd rather not get those EAxis fug things. I'd like to make my own and replace the reference within the game code. It should be possible, I just have to actually download the SimPE QA and look at things. Just not tonight...had a rough day and I really can't take a code-reading headache.

Too bad there isn't a "changelotzoning hobbyfitness" code!

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