Bork List: Freetime Ed.
stardust:
I had freetime installed in my old computer and it worked just fine .. i had exactly the same downloas folder i have now... and i also tested running the game with no downloads... it didn't work... and i checked the teleport foldewr as well.... nothing there... :-[
cwykes:
Have you deleted the cache files? They can get corrupted and cause problems (especially if you're moving CC around maybe?). groups.cache & accessory.cache are the game caches. cigen is the bodyshop cache - delete that too.
Have a good hunt in other folders for CC. Saved sims is an obvious place to look, but I once found some in packaged lots, where I'd put them for some "good at the time" reason.
CrabOfDoom:
I don't think I've seen this mentioned (apologies if it has been,) and I only just noticed it yesterday:
The new wall phone that came with FT disappears when you put walls down. I had it happen twice on the same lot. It went up and deducted the sixty simoleons from the household, but when I put the walls down to play for a bit, then went back into buy mode to add something else, the phone was gone. The wall panel was open again - it wasn't stuck or invisible, and my sim didn't get the money refunded (she's a challenge sim and quite poor; it's easily to tell when her funds change.) I tried again, and did the same play then remember something else I forgot to buy for the lot. Checked the phone, and it was gone again. No stuck tile, no refund. By contrast, an old-style payphone custom mesh I've had since Pets is on the wall now, and stays put. I haven't tested the modern or base game wall phones to see if they're affected, too. I know the obvious work-around would be to use table-top phones, but it's still not supposed to happen.
jsalemi:
That may not be a FT bug -- did you install the latest CEP? The phone recoloring file that comes with it is bugged, causing the new phones to disappear after you place them. You have to disable/remove it until Numenor gets a fix out.
IgnorantBliss:
You can just delete the phone related package from the zCEP-EXTRA folder under the The Sims 2 folder in your documents, that fixed it for me. You can leave the main CEP alone.
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