Bork List: Freetime Ed.

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anberu:
Yeah, I checked the inventory. I even tried making different objects, but nothing but an expensive burst of confetti resulted.

Different sim, new neighborhood, new lot... No problem. Doesn't seem to be a global issue.

morriganrant:
I've had random bursts of confetti a while back, but I know that it wasn't any of my hacks. That was back with BV, it just seemed to be a glitch, but they did it several times, it either fixed itself or it was fixed hen I installed FT.

croiduire:
Did Free Time break vacations? Bon Voyage is (was) my favorite EP, although I never played the game without the full Pescado/TJ treatment, so I don't really know what EAxian nonsense they might have squelched (and don't want to! *shudder*). However, I just took a family to the beach after installing Free Time, and was appalled. The locals--locals--were dropping from heatstroke so bad that there were times when my playables had to douse the idiots just to walk down the sidewalk. Why are supposedly acclimated natives having heat issues at all without some extreme precipitating factor? It was ludicrous! And unbelievably ugly as well--wtf is up with the dayglow orange colored sunburn on the darkest skintone? Sunburn? On skin that dark? Cthulhu have mercy, why??

I set debug, but I wasn't getting any errors, and when I did a quick scan with selectable, I discovered that their temperatures were absurdly high and did not respond to drinking, voodoo dolls, or any other available solution. Moreover, most of them did not know how to hula--extremely annoying, since all my playables kept rolling the want to learn, and never did. How lame is that? The pre-Free Time easiest souvenir/token award/whatever that memory puzzle piece is called, and they had to go home without it.

Insight would be appreciated. Fixes would be adored.

jolrei:
I know most MATYzens play with Seasons installed, so you likely would not notice this even if it happened to you.  I do not have Seasons (or Petz), but have BV and FT installed and running.  Since installing FT, on two occasions I had two different sims in one household try to "make group meal / crepes suzettes".  The meal was prepared successfully, but on both occasions the sims in question spontaneously burst into flames while serving (the platter of crepes disappeared at this time as well).

Fortunately, with firemod and an alarm system in the house, the sims were "extinguished" before anything (apart from a hygiene hit) really bad happened.  As this is somewhat amusing to me, I have naturally tried to keep reproducing it, if only to ensure that I'm not just seeing things.  It is apparently not a consistent bug, if that's what it is.

I had thought that spontaneous combustion was something that was restricted to Seasons.  Certainly, there are no other indications that sims are overheating in other situations (like sunbathing, sauna use, hot tubs, etc.).  No errors are spawned.

Any other non-Seasons user notice this?

croiduire:
Still ANOTHER borkage...

I just moved several graves to a community lot within the same sub-hood. They never showed up. They don't appear to be at the original house in any form, but they are not at my cemetery either. I had community cemeteries before...when did this (re)-break? How can I fix it?

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