Bon Voyage Patch #2: Now on thesims2.ea
Soylent Sim:
Having game X ask for game X-1's disk would cause outrage from everyone who didn't care for a given pack. What the updates looked like to me were asking for the base game discs. How much of the update was for compatibility purposes and how much they were meant as an antipiracy method, I can't say. (Although they suck at the latter, as they don't ask for base game discs if you've already patched it.)
And as someone who usually waits for the second patch before loading a game, I wonder what the BV final verdict is. Have most of the bugs and instability been mostly ironed out, and are the features and stuff-style things really worth it? Especially the bits that apply to the core 'hood, as the vacation features sounded very flat to me.
cwykes:
The vacation hoods just blew me away to begin with. They brought back so many memories of my own holidays. I'm not sure if it's got staying power once the novelty has worn off though. You make the vacation fun by visiting all the other lots and picking up the memories, but I find I'm spending a lot of time looking at loading screens. >:( Effects back in the main hood tend to be a bit annoying - like the spread of hula/slap dancing and tai chi. You also have to find space for the souvenirs unless you junk them. I haven't bothered with the special collections that give boosts or otherwise - don't need them.
I haven't found it particularly buggy, but I don't have a clue about techie stuff like stability.
PlayLives:
So what is the verdict, do we install both patches before FreeTime or does it patch automatically?
mitchellcjs:
BV second patch is apparently not in FreeTime. I believe the recommendation is to patch, then install.
PlayLives:
thank you...What about the 1st patch?
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