Home Business, Moving House?

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Emma:
Business Runs You!

Zazazu:
Bandatron businesses are really easy to get to level 10. Just put a poker table, a public toilet, a stereo, and a bubble blower in a room.  Alternatively, a hottub and a stereo. Lock everything else against all but household. Set the ticket-taker to cheap and just let it run. It'll take about 20 days with no intervention, but I consider those easy money. A lot of times, I put them in basements with an entrance in the back so all my sims see is a file of townies walking to and fro.

For off-sites, I have a level 10 club right now. That does require some real work...I have a sim on the bar and one works as a DJ. There's a make-out room that's starting to see a little action (Prospect Beach is somehow missing the rabbit-townie effect), plus another hot tub and a potty. Oh, and now they have the gamer reward entertaining the townies and making them more money. If I have more than two playables there I'll have someone lead the smustle. No actual employees, just family.

Retail's slightly tricky. Keep prices at average until you aren't really having to do any sales actions. Then pop them up one level. You want about twice as much stock as you have customers, so no one's standing around waiting for something to buy. That pisses them off really quickly. When you start to see the register consistently getting three customers at check-out at a time, get another cashier. More than two out-of-stock signs at a time? Add a restocker. Employees tend to peter out quickly, so when I'm not cheating a bit (*ahem* motiveDecay off) I'll keep one employee working for four hours, then call in a replacement and send the original home. Break time is money down the drain. Do lots of sales socials, no hard sell. Show townies items, they love being told what to do.

I still haven't tried a restaurant. Need to, but currently my sims are into Dance! and the two stores of The Furnished Abode.

All of this is assuming you aren't using snapdragons. I do have Business Runs You, but I only use it for calling in the employees, raising salaries, and closing down shop.

J. M. Pescado:
Quote from: Zazazu on 2008 February 20, 00:16:08

Retail's slightly tricky. Keep prices at average until you aren't really having to do any sales actions.
This is bolognium. The star-gains AND profits are orders of magnitude higher when doing dazzle-pushed sales.

Quote from: Zazazu on 2008 February 20, 00:16:08

All of this is assuming you aren't using snapdragons. I do have Business Runs You, but I only use it for calling in the employees, raising salaries, and closing down shop.

BRY will passively improve your shop's efficiency MASSIVELY just by its mere presence, if all the macro utilities are installed. For Gold Sales, it will use its far more efficient sales algorithm to keep the goods rolling, and for Restaurants, it will shift peasants between tasks to make sure things operate at peak efficiency without you having to click on anything. Otherwise, employees are practically worthless. BRY automatically controls breaks, employee cycling, and all that razzle dazzle just by BEING there. If you think employees are useful at all, you're probably feeling BRY's influence on them.

Zazazu:
Quote from: J. M. Pescado on 2008 February 20, 02:12:35

Quote from: Zazazu on 2008 February 20, 00:16:08

Retail's slightly tricky. Keep prices at average until you aren't really having to do any sales actions.
This is bolognium. The star-gains AND profits are orders of magnitude higher when doing dazzle-pushed sales.
What I meant was, keep at average until they are flying off the shelf without any need to do sales interactions. Then raise prices, to milk the townies more. Usually I'm training a salesperson at the same time I'm starting a biz, so I can't do your favorite ridiculously-overpriced goods + dazzle.

Quote

BRY will passively improve your shop's efficiency MASSIVELY just by its mere presence, if all the macro utilities are installed. For Gold Sales, it will use its far more efficient sales algorithm to keep the goods rolling, and for Restaurants, it will shift peasants between tasks to make sure things operate at peak efficiency without you having to click on anything. Otherwise, employees are practically worthless. BRY automatically controls breaks, employee cycling, and all that razzle dazzle just by BEING there. If you think employees are useful at all, you're probably feeling BRY's influence on them.
Oh, they still are kind of frustrating, but I learned to minimize that by keeping them trained in only one area. Mainly, I can't have any employee trained in sales + another task, because when I put them on a non-sales task they constantly interrupt to do sales, leaving stuff unstocked. I also hate managers as either BRY or the customer selector summons them automatically, and I don't want to pay their inflated salaries.  Really, though, I make so much on a day at a level 10 retail that getting that pittance on off days isn't important.

My retail biz generally have the owner doing sales and one family member on the register. Currently, in The Furnished Abode (pilot store), the kids spend one day working the shop and are given the profits as their nest egg (college expenses plus enough to buy a nice house). That's about $70,000. Dylan used his money to rent a townhouse and start up a satellite store, which has already earned him more than he started with.

Jelenedra:
I'm gonna have to try that basement business gimmick. It sounds like a money maker.

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