BV Second patch is out *Update*
Ellatrue:
GameBurnWorld just puts up whatever anyone sends them whether it works or not, and I noticed that the most recent fixed .exe is suspiciously small. It's very possible that it's a virus.
I am going to stick with .122 until further notice. I can think of no conceivable reason they would put a patch on a UK site but not the USA site.
Tigerlilley:
HAHA
Quote
Well, I have a really silly question... since Europe eps would be the "Pal" version, wouldn't they? Is it safe to download when our systems have to have NTFS versions? Or am I confused?
-BBSer
Idiots shouldn't be allowed to breed.
Argon:
Quote from: Ellatrue on 2008 February 14, 19:00:37
..., and I noticed that the most recent fixed .exe is suspiciously small. It's very possible that it's a virus.
The games themselves are relatively small, the CS no-cd is around the same size. Securom adds it's own virtual machine to translate API calls from the protection, so that's why they bloat up in file size so much. No-cd hacks either fake the VM or try to remove it fully or enough that it doesn't run anymore, the end result is a bunch of zeroed out sections in the game executable which are much easier to compress ;D Those that remove it entirely are a lot smaller than the ones that try to fake it.
Ellatrue:
Right, but it's like 1/3 the size of the others!
Argon:
Doesn't mean it's a virus, they just used a different method of removing the securom and compressed it afterwards (google UPX). Think of it this way: there are essentially two ways to break Securom using a no-cd, one leaves the VM intact and gives it fake answers so it thinks it's legit (more error prone and slower performance, since you're emulating two things on top of the game code), the other removes the VM and rebuilds the game code into normal APIs. If the VM is removed, you have 0's in the space where it was before. It's a lot easier to compress 0's than it is to compress code that translates garbage into the real thing plus extra code to fool it.
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