How do I wean myself off of snapdragons?

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EsotericPolarBear:
Quote from: Ellatrue on 2008 February 08, 01:29:08

You have to admit though, the taking an hour to pee thing is obnoxious. It kind of makes sense for most other things in the game, but the peeing isn't even remotely comparable to real life. "Sympathy" not withstanding, it's ridiculous. Like EA WANTS the bathroom to be occupied at all times, so other sims can't use it, and pee themselves. Call it a pet peeve, but it just drives me crazy.

Ziggy: the poster was talking about the mechanics of the game itself, not the mechanics of a mod. Removing whatever imaginary mod you were thinking of won't fix the problem.  ::)  Neither will being rude about it for no reason.

Okay, so if you want to talk about game mechanics: what aspect of the game would you change, without making it too easy? Is there anything that you think should be harder? If it were much easier to fill their needs, I think the game would be a lot less compelling.


IMO, it needs more stuff like Uni and BV to give you goals and such for your sims.  I'd love to see an EP that let you control your sims at work.  I mean, yeah the sandbox of the original game is kinda fun, but sometimes I like having scenarios to beat...hell, that's why you guys have an entire subforum dedicated to challenges...playing just to play gets boring after a while.  And since I'm not much for the storytelling parts of the game, I generally just keep creating new sims and building them up to success and then starting over again.

I mean, on the one hand, juggling the needs of several sims without macro help is a little too hard for me.  On the other hand, the game itself is a little too easy as far as promotions and money and such.  It's like they put the challenge in all the wrong places.  Filling needs should just be a simple thing of remembering to do it.  Getting promoted at work should actually require some user skill instead of skilling and friendships.

But oh well, the game is still addicting as hell.

J. M. Pescado:
Quote from: EsotericPolarBear on 2008 February 08, 08:01:45

I mean, on the one hand, juggling the needs of several sims without macro help is a little too hard for me.
Juggling the needs of any number of sims is never hard, it just slows your game to a crawl since you have to stop and check everyone manually, turning the game into a stop-motion slideshow.

EsotericPolarBear:
Quote from: J. M. Pescado on 2008 February 08, 11:15:57

Quote from: EsotericPolarBear on 2008 February 08, 08:01:45

I mean, on the one hand, juggling the needs of several sims without macro help is a little too hard for me.
Juggling the needs of any number of sims is never hard, it just slows your game to a crawl since you have to stop and check everyone manually, turning the game into a stop-motion slideshow.


Well, it's hard for me to have the patience to do that.  :P  I eventually get tired of it so I just let sims fall into depression.

Zazazu:
Then keep your families smaller. For all that I can handle a family with 20 members, I definitely don't do so frequently. I think that it took around three hours to play through a day with my largest. Right now, my melded family (everyone's back in the same house due to a death) has two adults, a child in college, two children (one of the couple, the other their nephew), two cats, and a dog. That's honestly larger than I prefer. Celestina keeps trying to get pregnant on me. Thank you, lot debugger. Four sims is a good number, maybe with a pet. When Dylan graduates, he's moving into his own house with his prospective mate and I don't anticipate more than one child.

I'd like to see the Sims melded a bit with the Stories series. I still want all the freedoms we have in the Sims, but I like the options for guided gameplay and incremental goals from Stories.

ZiggyDoodle:
Quote from: Ellatrue on 2008 February 08, 01:29:08

You have to admit though, the taking an hour to pee thing is obnoxious. It kind of makes sense for most other things in the game, but the peeing isn't even remotely comparable to real life. "Sympathy" not withstanding, it's ridiculous. Like EA WANTS the bathroom to be occupied at all times, so other sims can't use it, and pee themselves. Call it a pet peeve, but it just drives me crazy.

Ziggy: the poster was talking about the mechanics of the game itself, not the mechanics of a mod. Removing whatever imaginary mod you were thinking of won't fix the problem.  ::)  Neither will being rude about it for no reason.

Okay, so if you want to talk about game mechanics: what aspect of the game would you change, without making it too easy? Is there anything that you think should be harder? If it were much easier to fill their needs, I think the game would be a lot less compelling.


My comments weren't rude, but to the point.  If you don't like certain mechanics of the game, chances are there's a mod to fix the things that irk you.   If the OP doesn't like using snapdragons, then he/she can stop using them and explore other methods, such as smaller families and other suggestions made here. 

There's no reason to accept everything EA has put on the TS2 plate.

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