Salvaged Stories Crap

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Havelock:
I looked into one Lamp Init BHAV from CS objects Package. It looks like they are different. Is there a way to prevent TS2 to trow a hissy fit about this. Its the Init who made the Lamp error when selected in buy mode.

KLGFCG:
Quote from: Havelock on 2008 February 08, 20:16:13

I looked into one Lamp Init BHAV from CS objects Package. It looks like they are different. Is there a way to prevent TS2 to trow a hissy fit about this. Its the Init who made the Lamp error when selected in buy mode.


I was having the same problem with CS cloned lamps, but when you mentioned this, I replaced the Init BHAV from a cloned base game lamp. I only tried it on one CS lamp (the shell table lamp) but it seemed to work. No errors were thrown and the game didn't freeze up like it did with the regular clones. More testing is probably required but initial testing seems to show that replacing that BHAV solves the issue.

floopyboo:
Looking at the grubby cs garments & thiking "Finally! Zombie clothes!"

morriganrant:
Quote from: floopyboo on 2008 February 08, 23:44:46

Looking at the grubby cs garments & thiking "Finally! Zombie clothes!"


I was thinking that my "Urban"* now have some more clothing. Too bad that you don't see too much gutter punk and street punk clothes(everything looks too damn new)  ...I have to rely on Aikea for that one.

*read as bums and flat broke sims

floopyboo:
Well yeah, but i didn't want anyone who signed up for the cyberpunk part of my hood to panic. :P

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