Salvaged Stories Crap
KellyQ:
Quote from: Kabuto on 2008 February 04, 11:32:38
Quote from: KellyQ on 2008 February 04, 01:48:26
Any chance of or does anyone know if the clothes from CS could be pillaged?
I'll convert the castaway/native clothes, the masks (Face painting) and the (hair-)hats !
Yay!
That is all. ;D
Thunderwolf:
So I checked all items again, and it seems that still I can't delete the Coconut and the Papaya tree with out usint the moveObjects cheat, but like I said it before, it's not a problem for me. The drums are fine, and everything else is alright.
J. M. Pescado:
Were the trees ever used for monkeying around or scanning the horizon? It appears that EAxis did not match their Standard Enters with their Standard Exits, resulting in the object being left permanently flagged in-use, preventing standard removal. New version should prevent this.
Thunderwolf:
Quote from: J. M. Pescado on 2008 February 04, 16:10:32
Were the trees ever used for monkeying around or scanning the horizon? It appears that EAxis did not match their Standard Enters with their Standard Exits, resulting in the object being left permanently flagged in-use, preventing standard removal. New version should prevent this.
Ok. Thanks!
I'll check it out. :)
ShortyBoo:
Quote from: Kabuto on 2008 February 04, 11:32:38
Quote from: KellyQ on 2008 February 04, 01:48:26
Any chance of or does anyone know if the clothes from CS could be pillaged?
I'll convert the castaway/native clothes, the masks (Face painting) and the (hair-)hats !
Yay! I've been wanting those clothes for my game. Now I can make a real island in my game.
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