skilling non-family Sims
edalbformat:
I had a hack that allowed skilling non-family Sims both when visiting other residences or community lots. On a way it was completely broken. Checking the old hack I found that new rules were included in the skills bhavs and make some links to tokens that are empty. To increase skills on non selectable Sims became impossible because there are attributes referring to objects or token that do not exist.
BV included Tourists that are completely unskilled. I deleted all of them in the game root and decided to create my own Sims instead. I think they are far too ugly and I cannot stand them. The problem is that the specific tourists for each Vacation Hood seem to be skilled on a fantasy way. They can dance and make some strange greetings. If replaced, all the Local Tourists act normally and can even teach other Sims to dance but they dance like american tourists in Jamaica.
I created my own Sims in a normal hood, moved them in an empty lot and then transferred them to the Townie folder. Afterwards I changed their names and grouped them into 2 elements families and transferred them into the families other than F-something 01,02,03 that seems to be reserved for tourists classified as locals.
They started to appear both in Vacation Lots and Normal Hoods.
I know I must have messed up everything, but I prefer to live with a mess than tolerate the butt ugly original characters.
Questions are: Does anyone know how to increase the skills on self created Local tourists so that they stop dancing as if in bad need and no toilet available? 2- Is there any hack to allow skilling non resident Sims that is still working? 3 - Is there a better way to clean up the root hoods so that it is not produced Maxis characters? I cleaned only the V001 where are all the tourists, but A001, M001 and T001 contains the Local tourists. 4- Is it possible to change the face of a monster named Fire Dancer? I hope he dances upside down cause his butt must be sure prettier than his face.
I know it is a lot of questions, but I am really stuck.
Kyna:
This is not an answer for any of your questions, but if you want to make your own vacation locals and tourists in CAS, then you might like to take a look at this thread. Argon made a fix for the townie gun, and outlines the steps to turn CAS sims into locals or tourists.
Rather than deleting the pre-mades with your next 'hood (deleting is messy and if not done properly, can stuff up your neighbourhood), may I suggest you use clean templates? The clean templates for BV (again by Argon) can be found in this post. You might like to also read the discussion that starts at reply #231 on the previous page in that thread.
I know this doesn't answer your questions, but I hope it helps in future.
Zazazu:
I thought comm-skilling was still fully functional? It seems to work well in my game. My townies have certainly been packing on body points from swimming in the pool.
Anyways. Look around. Peruse the porn Spore torrent thread.
jolrei:
Commskilling is available for all EPs including BV.
TwoJeffs also has fitness4all or some such (and may have other skilling hacks - can't remember now) at the InTeen site. I know I use a couple, but I'm not on my game compy at the moment.
With SimPE you can simply edit the skills levels of any sim, but if you want them to "develop" skills that's a different story, of course. I usually let townie/npc sims just have whatever skills the game gives them since 1) they're townie scum who should not be allowed near my sim kids anyway so who cares what skills they have; 2) it is greatly amusing to watch them try to play instruments, burn food, kill themselves in interesting ways.
Ellatrue:
I thought they could gain skills when visiting a playable sim's lot, anyway? Or am I remembering incorrectly?
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