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RainbowTigress:
Quote from: dizzy-two on 2005 October 25, 03:32:21

Thanks, I've fixed it.

* dizzy-two summons the power of Google

http://www.variousimmers.net/vsimforum/showthread.php?t=2004

Wow, it works!  Google is more awesome than me!

Motoki:
Quote from: rainbow on 2005 October 25, 03:15:56

Rentech is on a roll.  You did know that updating your video drivers will solve most if not all your problems?  Also, leaving "boolprop" commands on all the time causes problems and "even modders turn this off when they don't need it."   :o


The first part sounds like her hanging out with the people at Maxis has rubbed off on her, while the second part sounds like she's been hanging out at the BBS too much.

I love how Pam makes this royal decree proclaimations about total bullshit as if they are fact. Did you also know in the world according to Rentech polygon counts do not matter at all and you can make custom meshes with a bazillion polygons and never experience any slowdown or problems whatsoever?

Velax:
Quote from: dizzy-two on 2005 October 25, 03:32:21

Quote from: rainbow on 2005 October 24, 04:18:16

I just saw the same thing on Dizzy2's forum in the thread for his random chance card hack.  He referred to what I assume was JM's thread here about how chance cards work.  It was replaced by the link above with a topic number after it.

Thanks, I've fixed it.

* dizzy-two summons the power of Google

http://www.variousimmers.net/vsimforum/showthread.php?t=2004


Or you could simply use http://tinyurl.com/9b4er.

Bangelnuts:
[ Did you also know in the world according to Rentech polygon counts do not matter at all and you can make custom meshes with a bazillion polygons and never experience any slowdown or problems whatsoever?
[/quote]Im not a creator but I do know I recently had a field day in my downloads folder clearing out CC Inever used and the odd thing about that was most of it had very high polygon counts. after spring cleaning my downloads folder . I discovered my game lost its sluggishness. so as a user of CC I know for a fact the Polygon count in a mesh makes a big difference especially if your DL folder is huge like mine is I cleared over 100 mb of downloads out of there and its still sitting at 746 mb however prior to going in there and getting rid of  what amounted to clutter it was 1.2gb in size

Brynne:
Quote from: rainbow on 2005 October 25, 03:15:56

Check out this thread:  http://www.variousimmers.net/vsimforum/showthread.php?threadid=2807
Seeing as how this was posted in TwoJeffs' section, I was waiting to see what he would have to say about it, but Rennie jumped in first and posted a looooooong response that I am not even sure is all that accurate.  My eyes started glazing over by the time I got to the end.


I don't even think I've ever seen a shoooooooooort response from her.

I was a Journalism major in college (one of a bajillion majors I tried out, journalism being the first) and our textbook for JM101 (not making the name up, it really was called JM101, as in Journalism Major, I guess???) was a Strunk and White book that, dork that I am, I'd already read long before going to college. Anyway, we were taught to live/write by this rule: "Omit needless words. Vigorous writing is concise." That's something I failed to do in this post, and Rennie has failed to do in every single post she's made. The consequence would be, of course, the glazing over of the readers' eyes. Any point possibly worth making is lost in the babblage.

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