Upgrading from NL to Pets, skipped OFB, which of my hacks need to be updated?

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chknflvrdramen:
Well I started a test neighborhood and ran it for awhile, everything seemed to be in good working order. All of my cc seems to be intact in CAS, however upon entering a house in a neighborhood I'd started before installing Pets, I have some custom counters that are now blue. Also, I redownloaded the debugger and replaced the existing copy in my downloads folder but it's not showing up in the catalog. I know at least authorized personnel only is working. Did I screw something up or is some of my cc just not going to work now or is the debugger no longer an object?

jolrei:
Good rule of thumb:  Delete all hacks from Downloads when you install a new EP that is "later" than your current cocktail.  (i.e. if you have OFB and then install NL, you don't need to upgrade hacks, but if you have NL and install Pets or Seasons, you need to upgrade).  Then install ONLY those hacks that are compatible with your latest EP (i.e. install awesome hacks from the Pets directory or director's cut).  This will avoid conflicts with hacks that may have become obsolete since your last EP.

Also, you need to check on whether any non-awesome hacks you might have conflict with Awesome hacks.  You might try removing any non-awesome stuff to see if that solves your problem.

Damn, I thought I didn't want OFB, but I want owned comm lots.  Off hunting I guess.

J. M. Pescado:
The short guide of what each XPack gives in terms of core and useful elements.
UNI: University, 6-want-slots, Peeing.
NL: Downtown, Vampires, Peeing.
OFB: Non-Special-Attribute Subhoods, Ownable Community Lots, Craftables, Peeing.
Pets: Pets, Werewolves, Peeing.
Seasons: Seasons, temperature, motive decay changes not available without, lightning, peeing.
BV: Vacations, Peeing.

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