Extra Template Creation Woes

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Zazazu:
I'm following the directions from here http://www.moreawesomethanyou.com/smf/index.php/topic,3996.msg113629.html#msg113629 to create a template based off of Prospect University, because I made it in a night and I like it enough to use it in the future. I'm having issues. When I've followed all the steps outlined, I can view the template as an option from the Create University screen. I can choose it and click on the checkmark. Then I get the loading screen and it crashes. No biggie, others reported this issue. I then go back into the game and am able to load the university 'hood, but there are no lots. The lots are clearly in the template. They were all renamed with the correct subhood number (U009). However, they are nowhere to be found.

Ideas from anyone who has recently tried this method? This happens both on my hack-packed account as well as my hack-free testing account.

Zazazu:
No one? *pulls a sad face* I was going to share.


Yes, I bumped. I suck. I only ever do it once.

SaraMK:
Sorry, I haven't done it recently.

However, did you read my post in that thread, about Number ID needing to be unique? And needing to delete Version Number?

What I would try is this:

Create a dummy 'hood and attach about 10 universities to it. Rip Number ID out of the last Uni you attached. Use this as the Number ID for your extra template. Delete Version Number from your extra template.

That's the only advice I have... I never really worked with adding extra templates, just replacing existing Maxis ones.

The missing lots glitch is one of the glitches I encountered while making my merged neighborhood, until I figured out the necessity of ripping out a valid ID Number.

Was the template created post-Pets or post-Seasons? It could be the extra crappy stealthy subhoods  that get attached to every newly created neighborhood leaving crap inside the neighborhood file, making it incompatible as a subhood template.

Zazazu:
Good thoughts, but no dice.

I'd set the ID number to a random number before. This time I tried adding five Uni's to a 'hood and copying the ID number from the fifth. I then deleted the version id information. Same crash. Same missing lots.

SaraMK:
Have you checked that the lot files are being properly copied/renamed as they're merged into the Lots folder of the main neighborhood? It could be a problem with the game for some reason incorrectly handling those lots. I mean, clearly something's going wrong with the attachment process if the neighborhood loads but there are no lots. It might not be copying them over at all, or incorrectly renaming them, or something.

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