Any easy way to identify which hair file makes my game crash?
Daria:
Unfortunately the problem started after I said 'Y'know, I should really clear all these hairs out and start over. There's a lot of crappy ones in there and I can't pick them out from the file names, so I should just delete the lot of them and download, selectively, only the ones I really like the look of.'
Annnnd over 800 hairs later, there I was. Being the methodical, mildly obsessive person I am, I downloaded all the hairs I wanted... then correct-binned them in the Wardrobe Wrangler... and only THEN did I reload the game and start playing. Took me about a week, what with work and all. ::) When the game crashed (and it's a BIG crash, too - I can't just restart the game after, I have to restart the computer or the game just gives me a totally black screen when I try to restart) I thought to myself, 'Y'know, maybe I should'a done this in stages.'
Turns out there's more than one file doing the evil, too. It was one in the Red files initially, but I just had it happen with a 'custom colour' one last night as well.
Weird, though, is that despite me having taken every single file in Wardrobe Wranger and ensure it's binned into SOMETHING (I prefer colours like dark purple, blue etc to come up under 'black') I have a crapload of 'custom colours' and the files don't seem to have moved at all. Even when they're loaded for the very first time after I cleaned out the cache and thumbnails. It's most peculiar.
Tigerlilley:
Theres a few hairs mentioned on MTS2 that cause crashes, especially with the H&M stuff pack. I'm sorry I can't remember which ones they are.
Daria:
I don't have any Stuff packs, but I wonder if I've brought this upon myself... only just worked out that the WW has 6 files to a hair package (as you can see, I'm not that clued-in about how game files work) and when I was oh-so conscientiously binning all my hairs, I only ever changed the first file, because I didn't notice the slider on the side.
I don't know if that's enough to send the game into chaos, but it certainly wouldn't surprise me.
Thanks to everyone that's helped! I'll let you know if this fixes it. If I can't be a good example, I can at least be a horrible warning... ;D
J. M. Pescado:
You know, if you had done the binary search procedure when you were told, you'd have found the answer by now. A binary search only takes as long as it takes you to load the game once, anyway, because each time you load with only half again as much crap.
Daria:
Actually, JM, I did the Binary thing for several hours. It was while I was doing it that I discovered the problem was in multiple places.
This made the binary a little harder, because BOTH sides of my next half-split made the game crash. I can split them again and have 4, but at this point I figured 'Hey, maybe it's ME that's screwing things up, not an intrinsically faulty mesh'. The evidence seems to be pointing that way.
So now I'm experimenting to find out if I, personally, caused the problem - because if I did, I'm going to continue fsking up files left, right and centre until I work out what it is I'm doing that's ruining them.
And if in the end it fails - well, I've lost a few more hours of my life, have to re-download some files... and possibly learned something in the process. I can live with that.
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